> Sorry to continue but there are two many issues left unanswered:
> ----- Original Message -----
> From: "Chance Sullivan" <[EMAIL PROTECTED]>
>
> >> So why not just minimise them this would produce the same effect
> >> according to your logic.
> > It would not because doing it that way, your still using
> the GDI and
> > User resources where as if your running it as a service and
> not using
> > the Interact With Desktop option your not using them.
>
> Thats just a pile of rubbish. Start your server under a
> service and query its resource handles with a debugger there
> is no difference from using that run method to starting it
> from the desktop you just cant see the output. If the server
> was specificly written to run as a service yes this would be
> the case but simple running it as one does not change is
> resource requirements on single bit.
I did query them, and the GDI and User Resources are at 0, otherwise I
wouldn't have stated that they were.

> >> Using svrany will never leave memory allocated or unclosed
> >> filehandles, dont know where u got this impression.
> > That is incorrect as your not taking into consideration
> applications
> > that don't respond well to the Logon/Logoff events when
> being ran as a service.
>
> Wrong! If a app doesnt ignore the WM_ENDSESSION message (
> which is what prompts them to close on logoff ) your app will
> just close.
> This won't leave any memory / filehandles lying around. Even
> if an app crashes windows reclaims those.
Not all of the time it doesn't as not all applications follow the proper
procedures, or listen to the proper events, in a perfect world they would.
Windows can and does have zombie processes occur like *NIX does whether it
be from a foreground app, or a service, and using srvany has caused that to
happen.

> >> So you put 4Gb of ram in your game server machines, nice
> but waistful
> >> :P
> > 2GB usually, sometimes 3 or 4 depends on the system setup and cpu's.
> > Might be waistful to you, but If you a person that wants a memory
> > buffer of about 256 to 500mb to account for spikes in
> usage, sometimes
> > more than 2GB is needed.
>
> Hmm 100Mb average per you said, 8 servers thats 800Mb you
> still got 1.2Gb free on a 2Gb machine. Didn't u say u ran Web
> Server edition, as that only supports 2Gb where XP supports
> 4Gb, or was that someone else?
It was someone else because STD or ENT are the platforms I am reffering to.

> >> They would only benifit if they OS ( kernel ) was using
> significantly
> >> less machine resources to do they job it did previously
> without them.
> >> I'd put it to you thats not the case as otherwise MS would be
> >> shouting from the houses that 2k3 10% or more quicker at
> running all
> >> your apps.
> > If your talking about applications that are basicly
> > single/multi-threaded daemons that require little user
> interaction and
> > running multipe instances of those daemons, then it's a
> different story.
>
> Why?
You should be able to answer that.

> >> Again so why isn't MS shouting about this nice performance
> increase?
> > MS seems to be saying that we should all upgrade to windows XP for
> > workstations and 2003 for servers, seems like what one
> would do with a
> > product that's better than and older version.
>
> Of course they are they want u to spend money but there's no
> big advertising campain touting huge performance increases
> that I've seen.
>
> >> They do? Which? ( I'm talking real work threads here not basically
> >> idle threads )? UT for example uses a seperatethread to do DNS
> >> lookups but since they are so infrequent event doubling the
> >> performance ( which your not doing to see ) would have no
> persevable
> >> effect on the servers performance.
> > Doom3 for one.
>
> Looks like only one of the 3 threads does any work  from the
> trace I just did ( like in the case of UT ) could be wrong though.
6 threads there actually then after it finishes initialization, it's 4.

> >> Yes you are, no one's saying your not but when you take those
> >> opinions and give others advice based on them; when they are
> >> unsubstansicated its like chinese whispers. People start
> to believe
> >> its true just because it was said, even though its not actually so.
> > I give you the same advice.
>
> So what wisper did I start? I thought all my conclusions
> where backed up by quantifiable sources. Correct me if I'm wong.
Most of mine were as well. So we have different sources obviosly.

> > I have agreed with your opinion as long as your not running
> more than
> > 2-3 game servers, when it gets between 4-16 is where you see the
> > benefits. So if you're a GSP(they usually run more than 6
> servers per
> > box) or just want every bit of performance you can get(Kid with the
> > best stuff on the block) server 2003 will give you what you
> want, otherwise XP pro will do fine.
>
> 16 game servers on one machine either thats pong or I'd hate
> to have a server on a machine with that many talk about lag city.
>
Depends on the machine and configuration, If the machine is correctly
configured, it's not Lag City as you put it at all.

> Yes we are a GSP one of the biggest in the UK along with
> running by far the largest LAN's in the country. We have
> tested and continue to test servers across many different
> platforms ( one of the very few who have conducted controlled
> tests on game server performance across multiple OS's ). I've
> seen 0 evidence so far that leads to the conclusion that 2k3
> server is significantly better ( as originally claimed ) than XP.
I have seen 0 evidence that 2003 isn't when running a high load.
As far as being one of the very few, that maybe the case in the UK.
But it is not the case here in the USA.

> There is no doubting that there a large amount of improvements in
> 2003 over 2000 and also a number of improvements of XP but
> I've yet to see or experience anything that justifies
> spending �500 on an OS compared with �90. I'd much rather
> spend the same money buying another machine which would have
> very real performance benefits.
>
>     Steve / K
And those are your experiences and what you have seen. I don't doubt what
you have seen, but what I have seen & experienced differs very much from
what you have.



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