if you get rid of the resource intensive hl2dm servers you will see that
the srcds servers behave pretty well.
remember to run windows media player and open clock.avi in it to "unlock
the FPS".

If you must run hl2dm servers i recommend you run them on a host
dedicated to hl2dm.
this means if you are a hosting provider you will have to charge much
more for hl2dm servers to cover your costs.
but people who simply have to have a grav gun to shoot toilets around
should be happy to pay more right?

I might test hl2dm under firedaemon and see if firedaemon contains the
hl2dm better.
provided i can figure out how to make it work efficiently with srcds first.
-----------------------------------
Adam Dolton wrote:

Half-Life 2 Death Match and CS:Source when idle, will hog up the
system memory (2GB)
and make the other 3 games run on the server, lag.
Natural Selection
Day of Defeat
Half-Life Rally.
When all the games are just the first half-life and mods of the game,
the server is fine and the memory is not hogged.
Only when HL2DM and CSS are put on does the server do this


Windows 2003 Server Dual Xeon 2.8GHz 2GB RAM

thanks

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