My testing of -tickrate 100 and FPS_MAX 1000 didn't go
so well last night.

I made the change after the first Steam update, and my
server filled up (FULL) -- (24 slot)

everyone lagged so bad the server was un-playable.
I had to restart it with the -tickrate 45 and FPS_MAX
300 which is normally where I run mine. and I had to
bump it back down to 20 slots with 2 reserve
slots.(mani-mod)

I never got to test after the second server update
last night (build code 30)

I still am not sure if my Dual 1ghz CPU's can handle
such a high tickrate and fps_max setting.






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