Fwiw it seems to run in steps (based on what not sure), and fps_max just sets the cap so it will take the next lower step below that, so on windows fps_max 1000 gave 537, fps_max 500 gave 492, fps_max 480 gave 252 etc. So I'm guessing some multiplier/divisor of some base.
Linux side seems to do similar on 2.6 kernels, seems to max out at about 320, default fps_max 300 gives 162 fps. 2.4 kernels seems to max out at 50fps, haven't found any way to get it higher anyway, be interested if anyone has found a way. Still find it too messy, on different operating systems, and different versions within that all seem to give different values, so doesn't seem to be any way of fixing it properly so all servers would feel the same. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

