--
[ Picked text/plain from multipart/alternative ]
There does appear to be a correlation between the FPS and the CPU numbers
 The 18 player server though seems to cope quite well with:
fps_max 600
sv_maxrate 2000
sv_maxupdaterate 120
tickrate 100
 whilst maintaining >500 FPS
 The 40 player server though (which I never expect to run constantly at >
500 fps) seems to cope quite well with:
 fps_max 600
sv_maxrate 2000
sv_maxupdaterate 100
tickrate 66
 The but the overall playing experience on the 40 Player server for people
with client computers that can keep up, results in a excellent end result
especially considering the numbers of players.
 On 5/20/05, Alexander Kobbevik <[EMAIL PROTECTED]> wrote:
>
> Look at the FPS though... it drops, right?
> And maybe the stats command stress the CPU or HLDS? :-)
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> Sent: 20. mai 2005 06:05
> To: [email protected]
> Subject: Re: [hlds] Re: What does RCON STATS CPU Really mean?
>
>
> --
> [ Picked text/plain from multipart/alternative ]
> Clayton the sampling might be correct, but how would that explain the
> results I get when I spam "rcon stats" into console and receive numbers
> that
> are all within 10% of each other?
> Here is exmple:
> 14:03:37 stats
> 14:03:37 CPU In Out Uptime Users FPS Players
> 86.53 73784.24 227882.64 177 6 56.87 39
> 14:03:38 stats
> 14:03:38 CPU In Out Uptime Users FPS Players
> 86.53 74690.58 228744.00 177 6 63.98 39
> 14:03:38 stats
> 14:03:38 CPU In Out Uptime Users FPS Players
> 86.77 75565.57 229665.05 177 6 35.32 39
> 14:03:38 stats
> 14:03:38 CPU In Out Uptime Users FPS Players
> 86.77 76380.45 231317.58 177 6 34.13 39
> 14:03:39 stats
> 14:03:39 CPU In Out Uptime Users FPS Players
> 86.77 77197.75 232984.47 177 6 34.13 39
> 14:03:39 stats
> 14:03:39 CPU In Out Uptime Users FPS Players
> 86.77 77256.87 234898.08 177 6 30.10 39
> 14:03:39 stats
> 14:03:39 CPU In Out Uptime Users FPS Players
> 95.31 77242.05 236992.31 177 6 26.96 39
> 14:03:39 stats
> 14:03:39 CPU In Out Uptime Users FPS Players
> 95.31 77264.55 238138.23 177 6 33.02 39
> 14:03:40 stats
> 14:03:40 CPU In Out Uptime Users FPS Players
> 95.31 77243.81 238387.27 177 6 33.04 39
> 14:03:40 stats
> 14:03:40 CPU In Out Uptime Users FPS Players
> 94.57 77214.17 238615.45 177 6 40.99 39
> 14:03:40 stats
> 14:03:40 CPU In Out Uptime Users FPS Players
> 94.57 77057.98 238889.06 177 6 34.12 39
> 14:03:40 stats
> 14:03:40 CPU In Out Uptime Users FPS Players
> 94.57 76746.83 239109.53 177 6 33.05 39
> 14:03:41 stats
> 14:03:41 CPU In Out Uptime Users FPS Players
> 94.57 76242.27 239287.92 177 6 57.57 39
> 14:03:41 stats
> 14:03:41 CPU In Out Uptime Users FPS Players
> 94.30 75778.00 238699.22 177 6 37.94 39
> 14:03:41 stats
> 14:03:41 CPU In Out Uptime Users FPS Players
> 94.30 75704.43 238780.63 177 6 60.21 39
> 14:03:41 stats
> 14:03:42 CPU In Out Uptime Users FPS Players
> 94.30 75405.64 238652.98 177 6 25.60 39
> 14:03:42 stats
> 14:03:42 CPU In Out Uptime Users FPS Players
> 93.41 75245.19 238275.91 177 6 28.43 39
> 14:03:42 stats
> 14:03:42 CPU In Out Uptime Users FPS Players
> 93.41 75358.87 238213.38 177 6 27.67 39
> 14:03:42 stats
> 14:03:42 CPU In Out Uptime Users FPS Players
> 93.41 75571.36 237885.63 177 6 28.46 39
> 14:03:43 stats
> 14:03:43 CPU In Out Uptime Users FPS Players
> 93.41 76112.34 237668.05 177 6 30.11 39
> 14:03:43 stats
> 14:03:43 CPU In Out Uptime Users FPS Players
> 89.06 76824.73 237348.69 177 6 60.34 39
> 14:03:43 stats
> 14:03:43 CPU In Out Uptime Users FPS Players
> 89.06 77527.95 237276.89 177 6 36.56 39
> 14:03:43 stats
> 14:03:44 CPU In Out Uptime Users FPS Players
> 89.06 77854.19 237533.16 177 6 46.56 39
> 14:03:44 stats
> 14:03:44 CPU In Out Uptime Users FPS Players
> 90.63 77517.18 238679.83 177 6 34.15 39
> 14:03:44 stats
> 14:03:44 CPU In Out Uptime Users FPS Players
> 90.63 77084.93 240084.63 177 6 36.57 39
> 14:03:44 stats
> 14:03:44 CPU In Out Uptime Users FPS Players
> 90.63 76791.86 241383.80 177 6 31.04 39
> 14:03:45 stats
> 14:03:45 CPU In Out Uptime Users FPS Players
> 90.63 76871.59 242368.47 177 6 22.76 39
> 14:03:45 stats
> 14:03:45 CPU In Out Uptime Users FPS Players
> 91.71 77053.85 242882.44 177 6 23.81 39
> 14:03:45 stats
> 14:03:45 CPU In Out Uptime Users FPS Players
> 91.71 77454.66 242307.06 177 6 32.04 39
> 14:03:45 stats
> 14:03:46 CPU In Out Uptime Users FPS Players
> 91.71 78062.38 240988.48 177 6 35.32 39
> 14:03:46 stats
> 14:03:46 CPU In Out Uptime Users FPS Players
> 91.71 78272.21 239666.45 177 6 32.02 39
> 14:03:46 stats
> 14:03:46 CPU In Out Uptime Users FPS Players
> 91.83 78384.60 238314.08 177 6 36.57 39
> 14:03:46 stats
> 14:03:46 CPU In Out Uptime Users FPS Players
> 91.83 78409.96 237305.31 177 6 33.04 39
> Now you cannot tell me that this is not odd and that this is some sort of
> time sampling mismatch
> task manager ought to damn well show something that approximates what
> SRCDS
> is reporting back or vice versa, but it does not!
> On 5/20/05, Clayton Macleod <[EMAIL PROTECTED]> wrote:
> >
> > true, but you have to sample for a certain period of time to get a
> > percentage reading. Obviously I'm just guessing that the period that
> > the game's using is shorter than the period that task manager uses,
> > but it would seem to make sense considering the observations. Why
> > would that be so hard to accept? If you're only sampling usage for 0.1
> > seconds and you see a 99% value there's nothing wrong with that, even
> > if task manager only showed 10% usage at the same time, since task
> > manager samples for 1.0 seconds and it could have been idle for the
> > other 0.9 seconds, which would indeed mean 10% usage for task
> > manager's period.
> >
> > On 5/19/05, Whisper <[EMAIL PROTECTED]> wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Well it is not like anybody has stepped up and stated categorically
> what
> > it
> > > really means and is able to explain the discrepancies between the 2
> that
> > a
> > > critically thinking human being would accept.
> >
> >
> > --
> > Clayton Macleod
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to