This thread is hilariousily offtopic, just give the poor kid some
screenshots already or ignore him..

Anyway, because I cannot resist, without having seen any gameplay
advantages in r_3dsky myself ... I'd guess if I were one to justify the
decision it would be for the following reasons

1. It makes the game (CS:S) look ridiculous

2. 3d skyboxes, and the way they're used in source (for things like
treetops etc), allows for quite expansive-looking and detailed maps
without a huge performance hit, if 1/3rd of your audience is going to be
turning them off, mappers (maybe even valve themselves) might end up
having to take it into consideration, either by making the maps less
efficient or cutting back on detail so the map doesn't look like a joke
for 3dsky haters.

Saying that, I'd probably turn 3dsky off in a heartbeat for my poor
Ti4200 64mb ... but I can atleast sympathize with valve a bit on their
decision, based on my own thoughts.


Clayton Macleod wrote:

you're right, I keep saying something over and over even though I
don't know. Yeah, that's it. *sigh* Fact remains you could have easily
seen for yourself by now, several times over.

On 5/31/05, fsjk85 <[EMAIL PROTECTED]> wrote:


"too easy." ?, sounds like you dont know :)




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