Is that still the case? I know HLSW will now show the full steamID
about half a second after the person joins so the server must know it
practically immediately.

On 6/2/05, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote:
> And unfortunately you don't know who they are until they are fully
> connected, meaning players that spam retry can block anybody from getting in
> when the server is "full".

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