Fair enough, my servers are 18 and 20 man only, and I don't play on anything larger. Probably why I haven't seen it.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Matthews Sent: 12 July 2005 15:51 To: [email protected] Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update... Ben, The issue here is the CPU usage on machines as the number of full slots goes up. Since the last update, everyone running srcds seems to have this occurring. The reason it is not happening to you could be you are not running a large enough server, or, you are only running one server. I can run a 40 man server on my box with no lag since this update, yes. However, if i try to open another server with the 40 man running, the warpage lag appears. This is because its taxing on my processor too much. You can replicate it by opening another couple of servers and waiting for them to fill up. I can guarantee that the minute you get 3 servers with over 30 people, you will be seeing this problem. And whisper: In your response 2 emails ago, did you say that you have now successfully set up a lag free 32 man along with running 2 24 slots and a 20 slot? or did you say that you just have 6, 16 slot servers open? I have been screwing with rates on my servers, and that can help the choke a little bit, however, it always comes back to the processor usage when I get too many people in my servers. Valve, I think you seriously need to consider that you have a large memory leak in srcds since the last update. CPU usage is out of control. This update has magnified the amount of processing power srcds needs more than ever before. It is costing us server operators time, money, and clients. And I know personally that you are loosing players on a daily basis (I've heard many people say they aren't going to play source anymore because this last update 'ruined' the game for them). I beg that you seriously consider rolling back this last update or releasing an emergency patch which fixes this leak. On 7/12/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > What is your setup Ben, because there are plenty of us having the problem > and I just told you how I solved it, although less than optimally from the > clients perspective. > > On 7/12/05, Ben <[EMAIL PROTECTED]> wrote: > > > > It's NOT every server, so unless you give some kind of indication on how > > to > > replicate it, I doubt anything will be done. Like I said, I haven't seen > > anything like what your describing. > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > > Sent: 12 July 2005 10:09 > > To: [email protected] > > Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update... > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Well we have gone back to: > > sv_maxupdaterate 60 > > sv_maxrate 10000 > > tickrate 33 > > 1 x Dual Xeon 3.0 Windows 2003 Box with 2GB of RAM > > Running: > > 1 x 32 SRCDS > > 2 x 24 SRCDS > > 1 x 20 SRCDS > > 1 x Dual Xeon 3.0 Windows 2003 Box with 2GB of RAM > > Running 6 x 16 SRCDS with most at or near capacity the lag has disappeared > > Wasn't a great gaming experience but certainly none of the ridiculous > > amount of lag we have gotten from the 06July2005 Update > > The terrible shot registration and "I missed him but he died anyway" crap > > is there though, but hey, no lag > > Hope this helps some people > > On 7/12/05, Morten Trydal <[EMAIL PROTECTED]> wrote: > > > > > > our tickrate 100 server was perfect before the update, with a sv_maxrate > > > of > > > 25000. > > > I could run with rate 25000(even 20000), cl_updaterate 100 and > > cl_cmdrate > > > 100 and get no choke whatsoever. > > > > > > After the update i was getting 30-50 choke with the same server and > > client > > > settings, along with the increased server CPU use etc. > > > > > > To get rid of the choke, it seems that i have to set sv_minrate to > > > 15000(cause some people use 2 low rate with high update- and cmdrate) > > and > > > sv_maxrate to 30000. I have to use rate 30000 to get rid of most of the > > > choke, or else i have to lower my cl_updaterate waaaay down. > > > > > > Problem is, not everyone is allowed to use sv_maxrate 30000 on their > > > server, > > > and it would also increase the server load... > > > > > > So i hope Valve does something about is as soon as possible, as the > > bullet > > > registration felt perfect on a tickrate 100 server before the update. > > > > > > Morten > > > > > > ----- Original Message ----- > > > From: "dexion" <[EMAIL PROTECTED]> > > > To: <[email protected]> > > > Sent: Tuesday, July 12, 2005 2:55 AM > > > Subject: RE: [hlds] Teleport Lag on Bigger Servers Since Last Update... > > > > > > > > > >I have a few 32's running had 28 in it with no problems. But its all > > > client > > > > side tweaks. > > > > > > > > 10k rate > > > > 30 cl_updaterate > > > > 20 cl_cmdrate > > > > > > > > Really the default settings the game sets up with > > > > dex > > > > > > > > With higher cl_cmdrate I was really having trouble. The problem is all > > > the > > > > clients have to set their rates etc to realistic settings. That is > > just > > > > not > > > > going to happen. > > > > > > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] Behalf Of Aaron Matthews > > > > Sent: Monday, July 11, 2005 8:49 PM > > > > To: [email protected] > > > > Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last > > Update... > > > > > > > > > > > > What do you mean by 10k/30/20 settings? Are you saying you're able to > > > > run a lag/warp free server with over 30 people? Please explain, I > > > > would love to get my servers back up to their normal size. > > > > > > > > On 7/11/05, dexion <[EMAIL PROTECTED]> wrote: > > > >> I am finding people with realistic client settings are fine. I have > > > >> played > > > >> around with my client settled on 10k/30/20 settings and everything > > went > > > >> away. > > > >> dex > > > >> > > > >> > > > >> -----Original Message----- > > > >> From: [EMAIL PROTECTED] > > > >> [mailto:[EMAIL PROTECTED] Behalf Of Ben > > > >> Sent: Monday, July 11, 2005 8:00 PM > > > >> To: [email protected] > > > >> Subject: RE: [hlds] Teleport Lag on Bigger Servers Since Last > > Update... > > > >> > > > >> > > > >> I have to say that I haven't experienced any of this... > > > >> > > > >> -----Original Message----- > > > >> From: [EMAIL PROTECTED] > > > >> [mailto:[EMAIL PROTECTED] On Behalf Of > > > >> [EMAIL PROTECTED] > > > >> Sent: 11 July 2005 21:55 > > > >> To: [email protected] > > > >> Subject: re: [hlds] Teleport Lag on Bigger Servers Since Last > > Update... > > > >> > > > >> This warping lag is not restricted to 100 tic servers, reducing to 66 > > > or > > > >> 33 is a mildly ineffective remedy at best. > > > >> > > > >> While somewhat useful stop-gap solutions, dialing back tic-rates, > > > >> reducing > > > >> slots and rebooting your server every 6 hours aren't exactly > > > satisfactory > > > >> answers. > > > >> > > > >> Given the scale of this issue I can only assume (hope) Valve will > > > release > > > >> an update this week to address this. > > > >> > > > >> > Message: 7 > > > >> > From: "Steven Hartland" <[EMAIL PROTECTED]> > > > >> > To: <[email protected]> > > > >> > Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last > > > Update... > > > >> > Date: Mon, 11 Jul 2005 20:30:09 +0100 > > > >> > Reply-To: [email protected] > > > >> > > > > >> > Play on a normal tick rate server :P > > > >> > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

