yea. thnx a lot.... i was just asking if there was a cvar to disable the
auto-creation of a nav file! i have on problem going through and making the
nav files, i just wanted to know if there was a way to make it not do that!

i know everything else i can do, like makin the config file for each map
telling it to add the bots per map.. and blah blah blah, but that would take
a very long time regardless of how its done. i would rather just create nav
files.

so unless anyone has USEFULL input.. this topic is dead
----- Original Message -----
From: "James Tucker" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, September 05, 2005 10:21 AM
Subject: Re: [hlds] stop nav creation in srcds


Surely you understand that no matter which option you choose, at some
point, if bots are going to enter the server, you will need ensure that
you have the output of this computation stored on the server, or else it
will compute it itself.

Either turn bots off, pre-process the data, or post-process it, these
are your choices, just make one.

SKELETOR wrote:
yea, well that would work.. but i run about 300 different maps, most all
of
them, minus about 50 run bots fine.. making that many cfg files.. would
take
like allll day..
----- Original Message -----
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, September 05, 2005 5:27 AM
Subject: Re: [hlds] stop nav creation in srcds


my idea was to have them disabled in server.cfg and then enable them
only in the maps you want them in.  That way it should start every map
without them, and hopefully avoid making navs for maps.  Then for the
maps you do want them on, put the bot commands in the custom map cfgs.
Whether this would work as planned is another matter, haven't tried
it.

On 9/5/05, Whisper <[EMAIL PROTECTED]> wrote:

--
[ Picked text/plain from multipart/alternative ]
I would have a per map config that just disabled bots on those
particular
maps.



--
Clayton Macleod

get ye flask

You cannot get ye flask.




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