18 players of 24 that doesn't have the map you are running, doesn't sound
real.
And if so, clients will only download it once.
You should be running a lot of custom maps to have this problem.

And like someone else said, if you care about performance you will not run
the server on a poor connection.
The tranfers are also a lot smaller when only 6 people are playing, right?

Also like someone else said, the game server it self is limiting the
download when not using sv_downloadurl (to the rate settings?) My only
reason to use this is to speed up that transfeer. Not to save the network
load.


-Alex


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 22. september 2005 06:54
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] SV_DownloadURL

Dustin wrote:

> My understanding was, that it allows for a faster download to the client.
> The HLDS does trickel download, so in most cases the player gets
> everything
> just in time for the 30 min map timer to run out :).
>
>
> ----- Original Message -----
> From: "LDuke" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Sent: Wednesday, September 21, 2005 1:39 PM
> Subject: Re: [hlds] SV_DownloadURL
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
>
You shouldn't run your sv_downloadurl mirror on the same physical
location as your Game servers. Think about it. Do you really want your
Game Servers precious resources being squandered on downloading map
files to 18 players on a full 24 slot server? The other six players are
going to experience some erratic play while your server pushes out files
to 18  people at the same time and tries to run your game servers. Not
to mention anyone playing on any other game servers you happen to be
running at the same time will suffer as well. If you do not have
separate web space there are places to get sv_downloadurl resources for
a very reasonable price.I use URLDownload.com and I have been very happy
with them. If you are going to offer High Speed Downloads to your
players the cost is not that hard to deal with.

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