18 players of 24 that doesn't have the map you are running, doesn't sound real. And if so, clients will only download it once. You should be running a lot of custom maps to have this problem.
And like someone else said, if you care about performance you will not run the server on a poor connection. The tranfers are also a lot smaller when only 6 people are playing, right? Also like someone else said, the game server it self is limiting the download when not using sv_downloadurl (to the rate settings?) My only reason to use this is to speed up that transfeer. Not to save the network load. -Alex -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 22. september 2005 06:54 To: hlds@list.valvesoftware.com Subject: Re: [hlds] SV_DownloadURL Dustin wrote: > My understanding was, that it allows for a faster download to the client. > The HLDS does trickel download, so in most cases the player gets > everything > just in time for the 30 min map timer to run out :). > > > ----- Original Message ----- > From: "LDuke" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Wednesday, September 21, 2005 1:39 PM > Subject: Re: [hlds] SV_DownloadURL > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > You shouldn't run your sv_downloadurl mirror on the same physical location as your Game servers. Think about it. Do you really want your Game Servers precious resources being squandered on downloading map files to 18 players on a full 24 slot server? The other six players are going to experience some erratic play while your server pushes out files to 18 people at the same time and tries to run your game servers. Not to mention anyone playing on any other game servers you happen to be running at the same time will suffer as well. If you do not have separate web space there are places to get sv_downloadurl resources for a very reasonable price.I use URLDownload.com and I have been very happy with them. If you are going to offer High Speed Downloads to your players the cost is not that hard to deal with. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds