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Daniel read thisTo subscribe or unsubscribe via the World Wide Web, visit> 
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message with subject or body 'help' to> [EMAIL PROTECTED] Original Message -----
From: "Daniel Johnson" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, October 03, 2005 5:10 AM
Subject: [hlds] Re: hlds digest, Vol 1 #4058 - 11 msgs


> --
> [ Picked text/plain from multipart/alternative ]
> STOP SPAMMING ME!!! IVE GOT LIKE 300 MAILS OF THIS STOP!!STOP SPAMMING ME!!!
> IVE GOT LIKE 300 MAILS OF THIS STOP!!STOP SPAMMING ME!!! IVE GOT LIKE 300
> MAILS OF THIS STOP!!STOP SPAMMING ME!!! IVE GOT LIKE 300 MAILS OF THIS
> STOP!!STOP SPAMMING ME!!! IVE GOT LIKE 300 MAILS OF THIS STOP!!STOP SPAMMING
> ME!!! IVE GOT LIKE 300 MAILS OF THIS STOP!!STOP SPAMMING ME!!! IVE GOT LIKE
> 300 MAILS OF THIS STOP!!STOP SPAMMING ME!!! IVE GOT LIKE 300 MAILS OF THIS
> STOP!!STOP SPAMMING ME!!! IVE GOT LIKE 300 MAILS OF THIS STOP!!STOP SPAMMING
> ME!!! IVE GOT LIKE 300 MAILS OF THIS STOP!!STOP SPAMMING ME!!! IVE GOT LIKE
> 300 MAILS OF THIS STOP!!
>
> On 10/2/05, [EMAIL PROTECTED] <
> [EMAIL PROTECTED]> wrote:
>>
>> Send hlds mailing list submissions to
>> [email protected]
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
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>> or, via email, send a message with subject or body 'help' to
>> [EMAIL PROTECTED]
>>
>> You can reach the person managing the list at
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>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of hlds digest..."
>>
>>
>> Today's Topics:
>>
>> 1. Re: CS:S Admins, a call to arms! (sprout)
>> 2. RE: CS:S Admins, a call to arms! ([EMAIL PROTECTED])
>> 3. Any news when -steamport will be fixed? (Ian mu)
>> 4. Re: Any news when -steamport will be fixed? (Tyler Cook)
>> 5. Re: Any news when -steamport will be fixed? (Ian mu)
>> 6. Re: Any news when -steamport will be fixed? (Tyler Cook)
>> 7. Re: Any news when -steamport will be fixed? ([EMAIL PROTECTED])
>> 8. Re: Any news when -steamport will be fixed? (Ian mu)
>> 9. Bots causing memory read errors (Shane Robinett)
>> 10. Re: Bots causing memory read errors (David Harrison)
>> 11. Re: Bots causing memory read errors (Hackmett)
>>
>> --__--__--
>>
>> Message: 1
>> From: "sprout" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Subject: Re: [hlds] CS:S Admins, a call to arms!
>> Date: Sun, 2 Oct 2005 12:35:43 -0500
>> Reply-To: [email protected]
>>
>> to all who insult this.
>>
>> I personally wouldn't let them be admin on my servers I emailed zach and
>> let
>> him know that but I figured it would be a good idea to setup a global ban
>> list by this for hackers. And emailed him that. He agreed and we are now
>> going to be doing that. I run 3 servers with a co owners running 2 more. I
>> dare not allow people that much power on them without me knowing. But at
>> the same time I would like to setup a global ban system so that there is
>> less need for admins 24/7 and more communication between the hosting
>> groups.
>> I have setup a ftp site where people can upload their banlists I am
>> willing
>> to help cordinate this. If interested xfire or aim me at sprout1 for xfire
>> sprout1142 for aim. or email me back at my own email address not here and
>> if you have to flame me go for it feel free but do it to my personal
>> address
>> not this cause this its just gay to flame people [EMAIL PROTECTED] thanks
>> for
>> reading this if you are this far
>> ----- Original Message -----
>> From: "[GS]BeNt" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Sunday, October 02, 2005 1:34 AM
>> Subject: Re: [hlds] CS:S Admins, a call to arms!
>>
>>
>> > Well nothing wrong with it I guess if you have a good way to moderate
>> the
>> > way its working.And a good close monitor on admin abuse/complaints.
>> >
>> > BUT......
>> >
>> > "you can apply to have your server host us, or apply to become a league
>> > admin."
>> >
>> > So you mean to tell me if you supply a server you are not automatically
>> an
>> > admin in every server in the community?Hummm.Kinda defeats the
>> > purpose.Even
>> > though I wouldn't let anyone I don't know run my servers for me I do
>> think
>> > with proper planning ect,this idea has merit.The only downside I see is
>> > when
>> > alot of people start abusing,following people from server to server
>> simply
>> > because they do not like them or dumb admins.With 10-20 servers I see it
>> > working.But from 50-100 I think it would fall apart.But time will tell
>> and
>> > once it gets up and rolling an has been up for a year or so I'll make a
>> > decision then.
>> >
>> > BeNt
>> > http://www.gorillazsouth.com
>> >
>> > ----- Original Message -----
>> > From: "Zachary Doherty" <[EMAIL PROTECTED]>
>> >
>> >> The LoA has a forum.
>> >>
>> >> http://cssadmins.jsyte.com
>> >>
>> >> even if you do not support this movement, I don't believe that the HLDS
>> >> mailing board is the proper place to argue, take up any issues with our
>> >> staff there. If you do support the movement, you can apply to have your
>> >> server host us, or apply to become a league admin.
>> >>
>> >> Thanks to all who helped,
>> >> Zack Doherty
>> >
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> --__--__--
>>
>> Message: 2
>> Date: Sun, 02 Oct 2005 12:05:49 -0700
>> From: [EMAIL PROTECTED]
>> Subject: RE: [hlds] CS:S Admins, a call to arms!
>> To: [email protected]
>> Reply-To: [email protected]
>>
>> we tried a global ban list before.
>>
>> the resulting mess was immediate.
>>
>> every ass bite clan with a grudge against some other ass bite clan
>> entered the "enemy" steam id's in the "global ban list".
>>
>> It will not work. ever.
>>
>> the cheat authors get some sort of perverted sexual satisfaction out of
>> pissing off thousands of people.
>>
>> they will never stop until they are dead or freaking finally grow up.
>>
>> (please do kill cheat authors if you find them! better you get the chair
>> than me...)
>>
>> If you can not handle the cheat users then make your servers private.
>> Possibly subscription based.
>>
>> otherwise just get out of the business and do something else.
>>
>> take for instance "even balance" (punkbuster).
>>
>> They convinced the stupid suits at the major commercial game companies
>> they had the solution to cheats.
>>
>> they prepare a release of pb for when the game is released.
>>
>> then they move to the next project and forget the last one.
>>
>> It takes the cheat authors about 10 minutes to have a new version out
>> undetectable by pb.
>>
>> since pb is never, ever, updated after the first release with a new game
>> the new cheats are never detected.
>>
>> sort of like how as long as there are people who buy virus prevention
>> software then the virus software companies will keep creating new
>> viruses. virus companies like norton/symantic, etc.
>>
>> BIG MONEY
>>
>> it is just as crappy and dishonest as politics.
>>
>> It is not worth your stress and frustration.
>>
>> better to grow up and walk away.
>>
>> you want the rush from combat? get into scenario paintball.
>>
>> check this vid:
>> http://www.specialopspaintball.com/movies/battleofbower2.mov
>>
>> i love my new Mark 30 landmine:
>> http://www.specialopspaintball.com/shop/prodimages/6110002a.jpg
>>
>> and i love my BT16 Tactical Marker:
>> http://imagescommerce.bcentral.com/merchantfiles/5023680/BT16-Tactical.jpg
>>
>> It's a real rush folks. The D-Day event next year should draw over 4,000
>> players.
>>
>> Check waynes-world.com <http://waynes-world.com> for some upcoming events.
>>
>> Check http://www.ragtopvideo.com/wwvideos/wwvideos.html for vids and
>> pics of past events.
>>
>> puts video games to shame.
>>
>> Hopefully this useless and hopeless thread will finally be put to sleep
>> as well.
>>
>> L8R heroes!
>>
>>
>> > -------- Original Message --------
>> > Subject: Re: [hlds] CS:S Admins, a call to arms!
>> > From: "sprout" <[EMAIL PROTECTED]>
>> > Date: Sun, October 02, 2005 10:35 am
>> > To: <[email protected]>
>> >
>> > to all who insult this.
>>
>>
>>
>>
>> --__--__--
>>
>> Message: 3
>> Date: Sun, 2 Oct 2005 22:20:14 +0100
>> From: Ian mu <[EMAIL PROTECTED]>
>> To: [email protected]
>> Subject: [hlds] Any news when -steamport will be fixed?
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Kind of annoying at the moment, have a lot of problems with specifying the
>> steam ports, servers crash on startup if specified, if not vac won't
>> enable
>> since the update. Haven't heard any update from Valve, so just want to
>> confirm they are aware its broken and are looking into it?
>> Thanks, Ian
>> --
>>
>>
>> --__--__--
>>
>> Message: 4
>> Date: Sun, 2 Oct 2005 18:12:37 -0400
>> From: Tyler Cook <[EMAIL PROTECTED]>
>> To: [email protected]
>> Subject: Re: [hlds] Any news when -steamport will be fixed?
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> nevar!!! muahahaha!
>>
>> On 10/2/05, Ian mu <[EMAIL PROTECTED]> wrote:
>> >
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > Kind of annoying at the moment, have a lot of problems with specifying
>> the
>> > steam ports, servers crash on startup if specified, if not vac won't
>> > enable
>> > since the update. Haven't heard any update from Valve, so just want to
>> > confirm they are aware its broken and are looking into it?
>> > Thanks, Ian
>> > --
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> --
>>
>>
>> --__--__--
>>
>> Message: 5
>> Date: Sun, 2 Oct 2005 23:52:30 +0100
>> From: Ian mu <[EMAIL PROTECTED]>
>> To: [email protected]
>> Subject: Re: [hlds] Any news when -steamport will be fixed?
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Lol, wouldn't surprise me. Anyone know any workarounds? Even seems to take
>> the default IP for steam not the gameserver IP, so at the moment trying to
>> think of coding a wrapper to force it onto a different IP, but thats just
>> plain messy and don't really have the time.
>> Anyone hit this issue and found a workaround since the last update?
>>
>> On 10/2/05, Tyler Cook <[EMAIL PROTECTED]> wrote:
>> >
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > nevar!!! muahahaha!
>> >
>> > On 10/2/05, Ian mu <[EMAIL PROTECTED]> wrote:
>> > >
>> > > --
>> > > [ Picked text/plain from multipart/alternative ]
>> > > Kind of annoying at the moment, have a lot of problems with specifying
>> > the
>> > > steam ports, servers crash on startup if specified, if not vac won't
>> > > enable
>> > > since the update. Haven't heard any update from Valve, so just want to
>> > > confirm they are aware its broken and are looking into it?
>> > > Thanks, Ian
>> > > --
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> > --
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> --
>>
>>
>> --__--__--
>>
>> Message: 6
>> Date: Sun, 2 Oct 2005 19:40:13 -0400
>> From: Tyler Cook <[EMAIL PROTECTED]>
>> To: [email protected]
>> Subject: Re: [hlds] Any news when -steamport will be fixed?
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> isnt there a commap like..
>> +ip xxx.xxx.xxx.xxx:yyyy
>>
>> On 10/2/05, Ian mu <[EMAIL PROTECTED]> wrote:
>> >
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > Lol, wouldn't surprise me. Anyone know any workarounds? Even seems to
>> take
>> > the default IP for steam not the gameserver IP, so at the moment trying
>> to
>> > think of coding a wrapper to force it onto a different IP, but thats
>> just
>> > plain messy and don't really have the time.
>> > Anyone hit this issue and found a workaround since the last update?
>> >
>> > On 10/2/05, Tyler Cook <[EMAIL PROTECTED]> wrote:
>> > >
>> > > --
>> > > [ Picked text/plain from multipart/alternative ]
>> > > nevar!!! muahahaha!
>> > >
>> > > On 10/2/05, Ian mu <[EMAIL PROTECTED]> wrote:
>> > > >
>> > > > --
>> > > > [ Picked text/plain from multipart/alternative ]
>> > > > Kind of annoying at the moment, have a lot of problems with
>> specifying
>> > > the
>> > > > steam ports, servers crash on startup if specified, if not vac won't
>> > > > enable
>> > > > since the update. Haven't heard any update from Valve, so just want
>> to
>> > > > confirm they are aware its broken and are looking into it?
>> > > > Thanks, Ian
>> > > > --
>> > > >
>> > > > _______________________________________________
>> > > > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > > > please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > > >
>> > > --
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> > --
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> --
>>
>>
>> --__--__--
>>
>> Message: 7
>> From: [EMAIL PROTECTED]
>> To: [email protected]
>> Subject: Re: [hlds] Any news when -steamport will be fixed?
>> Date: Sun, 02 Oct 2005 23:45:01 +0000
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Use -port instead. The old sport or steamport thing isnt working according
>> to others in this list last week.
>>
>> -Ozz
>>
>> -------------- Original message --------------
>>
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > Kind of annoying at the moment, have a lot of problems with specifying
>> the
>> > steam ports, servers crash on startup if specified, if not vac won't
>> enable
>> > since the update. Haven't heard any update from Valve, so just want to
>> > confirm they are aware its broken and are looking into it?
>> > Thanks, Ian
>> > --
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please
>> > visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> --
>>
>>
>> --__--__--
>>
>> Message: 8
>> Date: Mon, 3 Oct 2005 01:14:33 +0100
>> From: Ian mu <[EMAIL PROTECTED]>
>> To: [email protected]
>> Subject: Re: [hlds] Any news when -steamport will be fixed?
>> Reply-To: [email protected]
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> -port & -ip sets the gameserver port/ip, there's no issue with that, they
>> work fine. We already use -port & -ip.
>> This is different though, and its the steamport and is effectively
>> separate
>> which prevents steam relating access working like vac (maybe master
>> servers
>> lists? Haven't tested that yet). Hence why the -steamport was originally
>> added, otherwise you get the error it can't contact the steam servers if
>> the
>> ports are already used by other steam games (and no way to change them).
>> It
>> also looks like there's port range limit where you can only have a certain
>> amount of servers contacting steam unless you are able to specify
>> -steamport
>> xxxxx.
>> The steam ports it uses aren't offset to the gameserver port or anything
>> like that, so can't figure any way around it.
>> Thanks for the replies though.
>>
>>
>> On 10/3/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>> >
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > Use -port instead. The old sport or steamport thing isnt working
>> according
>> > to others in this list last week.
>> >
>> > -Ozz
>> >
>> > -------------- Original message --------------
>> >
>> > > --
>> > > [ Picked text/plain from multipart/alternative ]
>> > > Kind of annoying at the moment, have a lot of problems with specifying
>> > the
>> > > steam ports, servers crash on startup if specified, if not vac won't
>> > enable
>> > > since the update. Haven't heard any update from Valve, so just want to
>> > > confirm they are aware its broken and are looking into it?
>> > > Thanks, Ian
>> > > --
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > please
>> > > visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > --
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> --
>>
>>
>> --__--__--
>>
>> Message: 9
>> Date: Sun, 2 Oct 2005 20:21:19 -0400
>> From: "Shane Robinett" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Subject: [hlds] Bots causing memory read errors
>> Reply-To: [email protected]
>>
>>
>> We've been chasing down a crash problem since the last upgrades to
>> SRCDS.exe. We are experiencing the same 'could not read memory' errors
>> that many others have reported. Usually these errors were reported to be
>> associated with BEETLE and MANI.
>>
>> We upgraded MANI (we don't use BEETLE) and continued to have the
>> problem. It appeared to be related to bots on the system.
>>
>> -
>>
>> Reinstalled from scratch 30 SOURCE servers with no bots. --- 4 crashes
>> reported in 48 hours (normal).
>>
>> Reinstalled from scratch 30 SOURCE servers with bots. --- 74 crashes
>> reported in 48 hours. - (bad)
>>
>> Reinstalled from scratch 10 SOURCE servers with bots and MANI. -- 24
>> crashes reported in 48 hours. On par with just BOTS only.
>>
>> System operating on dual XEON 2.6/2.8/3.0 GHZ machines all running
>> Windows2003.
>>
>> Anyone else experiencing this problem to this degree?
>>
>> -
>> Shane
>> PHXX.NET <http://PHXX.NET>
>>
>>
>>
>>
>> --__--__--
>>
>> Message: 10
>> From: "David Harrison" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Subject: Re: [hlds] Bots causing memory read errors
>> Date: Mon, 3 Oct 2005 10:36:47 +1000
>> Reply-To: [email protected]
>>
>> We have been getting these crashes for ages. We get them in vanilla
>> SRCDS and with Mani - we don't run bots. We get probably between 4 and
>> 10 crashes a day.
>>
>> I believe one of our guys has forwarded some of the crash dumps to
>> Alfred.
>>
>> -- david
>>
>>
>> ---- Original Message ----
>> From: "Shane Robinett" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Monday, October 03, 2005 10:21 AM
>> Subject: [hlds] Bots causing memory read errors
>>
>> > We've been chasing down a crash problem since the last upgrades to
>> > SRCDS.exe. We are experiencing the same 'could not read memory'
>> > errors
>> > that many others have reported. Usually these errors were reported to
>> > be
>> > associated with BEETLE and MANI.
>> >
>> > We upgraded MANI (we don't use BEETLE) and continued to have the
>> > problem. It appeared to be related to bots on the system.
>> >
>> > -
>> >
>> > Reinstalled from scratch 30 SOURCE servers with no bots. --- 4 crashes
>> > reported in 48 hours (normal).
>> >
>> > Reinstalled from scratch 30 SOURCE servers with bots. --- 74 crashes
>> > reported in 48 hours. - (bad)
>> >
>> > Reinstalled from scratch 10 SOURCE servers with bots and MANI. -- 24
>> > crashes reported in 48 hours. On par with just BOTS only.
>> >
>> > System operating on dual XEON 2.6/2.8/3.0 GHZ machines all running
>> > Windows2003.
>> >
>> > Anyone else experiencing this problem to this degree?
>> >
>> > -
>> > Shane
>> > PHXX.NET <http://PHXX.NET>
>> >
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list
>> > archives, please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> --__--__--
>>
>> Message: 11
>> Date: Mon, 3 Oct 2005 02:47:41 +0200 (CEST)
>> Subject: Re: [hlds] Bots causing memory read errors
>> From: "Hackmett" <[EMAIL PROTECTED]>
>> To: [email protected]
>> Reply-To: [email protected]
>>
>> Hi,
>>
>> same problem here, at least with Win 2003 it crashes sometimes when a bot
>> is leaving the game. Turning Beetle off has no effect on that. Last log
>> entries were always the weapon-stats of a bot.
>> The Linux editions seams to run without crashing.
>> I thought this is a known bug, in Beetle's forum I read that others have
>> the same problem.
>>
>> > We have been getting these crashes for ages. We get them in vanilla
>> > SRCDS and with Mani - we don't run bots. We get probably between 4 and
>> > 10 crashes a day.
>> >
>> > I believe one of our guys has forwarded some of the crash dumps to
>> > Alfred.
>> >
>> > -- david
>> >
>> >
>> > ---- Original Message ----
>> > From: "Shane Robinett" <[EMAIL PROTECTED]>
>> > To: <[email protected]>
>> > Sent: Monday, October 03, 2005 10:21 AM
>> > Subject: [hlds] Bots causing memory read errors
>> >
>> >> We've been chasing down a crash problem since the last upgrades to
>> >> SRCDS.exe. We are experiencing the same 'could not read memory'
>> >> errors
>> >> that many others have reported. Usually these errors were reported to
>> >> be
>> >> associated with BEETLE and MANI.
>> >>
>> >> We upgraded MANI (we don't use BEETLE) and continued to have the
>> >> problem. It appeared to be related to bots on the system.
>> >>
>> >> -
>> >>
>> >> Reinstalled from scratch 30 SOURCE servers with no bots. --- 4 crashes
>> >> reported in 48 hours (normal).
>> >>
>> >> Reinstalled from scratch 30 SOURCE servers with bots. --- 74 crashes
>> >> reported in 48 hours. - (bad)
>> >>
>> >> Reinstalled from scratch 10 SOURCE servers with bots and MANI. -- 24
>> >> crashes reported in 48 hours. On par with just BOTS only.
>> >>
>> >> System operating on dual XEON 2.6/2.8/3.0 GHZ machines all running
>> >> Windows2003.
>> >>
>> >> Anyone else experiencing this problem to this degree?
>> >>
>> >> -
>> >> Shane
>> >> PHXX.NET <http://PHXX.NET>
>> >>
>> >>
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list
>> >> archives, please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>> --
>>
>> greetz
>>
>> [Team America] Hackmett
>>
>> Freedom is not free
>>
>> www.tawp.de <http://www.tawp.de>
>>
>>
>>
>>
>> --__--__--
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> End of hlds Digest
>>
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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