I have a dual 3.2 emt64 xeon box with 2gigs of ram.  We run 2 32player
DoD:S servers, 1 23player Dystopia server, 1 13player sven server, and 1
8player Tim--Coop server.  The cpu sits at about 80% when all are full.
Connection is 100mb full duplex, and its running on win2k3 server.

Trizik wrote:

--
[ Picked text/plain from multipart/alternative ]
First let me lay out WHAT I DO KNOW:

1) I've read that a full 16 player CS: Source server uses about 60Hz per
player and have come to the conclusion that this is an accurate estimate.

2) I understand that a 20+ player server uses quite a bit more resources on
a PER PLAYER basis than a server with less than 20 players.

3) I understand that a DoD: Source server uses noticeably more resources
(mainly CPU power) than a CS: Source server.

WHAT I DON'T KNOW:

...about 1) Is the 60Hz per player estimate based on a 33 or 66 tickrate CS:
Source server? If 33, what is the 66 estimation?

...about 2) How many more resources does each player use on a FULL 32 player
DoD: Source server at 66 tickrate?

...about 3) Is this simply because the DoD: Source server defaults to a 66
tickrate and the CS: Source server defaults to a 33 tickrate OR is it more
complicated than that? In other words, would a DoD: Source 66 tickrate
server still use more resources than a CS: Source 66 tickrate server?

My DoD: Source servers are bogging and I'm very interested in hearing about
your experiences with DoD: Source. I'm considering the following setup and
hope to squeeze around 100 DoD: Source slots on it.

Dual Xeon 2.4GHz HT
2GB RAM
Windows 2K
100Mbps full duplex port

I'm probably dreaming, but I'd like to have a 32 player and 24 player on the
same CPU. What do you think? Is it at all possible when both are full?
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds





_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to