It shouldnt be related to sv_timeout and isnt supposed to be.

sv_timeout is for when the server loses connection with that player...after
the specified amount of time the server will drop that player.

mp_autokick is to kick players that dont give any keystroke or mouse input
after a certain amount of time.  I believe it's supposed to be 10 or 15min.

Dagok



----- Original Message -----
From: "Ricardo Mota" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, October 06, 2005 1:40 AM
Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs
idle


--
[ Picked text/plain from multipart/alternative ]
i think it's related to the sv_timeout.

I mean, the autokick strikes after the time stated on sv_timeout is
reached.
it is, by default, 65 seconds, i believe. Problem i'm having is that i
can't
seem to be able to CHANGE the sv_timeout!!! I mean, i've chenged it to 180
on my configs and updated them, but it works on the first map after the
server starts but is then changed back to the default value after a map
change. Can anyone help with that?

On 10/6/05, Suck. <[EMAIL PROTECTED]> wrote:

Heh, we turned it off partially because it's so short that it was
sometimes
kicking a machine gunner or sniper sitting in a good position while
waiting
for a target. =P


-Grant.


-----Original Message-----
From: Dagok
Sent: Monday, October 03, 2005 11:16 PM
Subject: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs
idle

Alfred, can you please pass this along to the appropriate people?

Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players that
are
only idle for 50 seconds.

thanks,
Dagok



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--
Ricardo Mota
[EMAIL PROTECTED]
--

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