beetle does every single thing mani does
----- Original Message -----
From: "sKel" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, October 11, 2005 11:26 AM
Subject: Re: [hlds] Server Admin needs?


> yea.. spawn protection.. i haven't workd with beetlesmod very much.. but i
> know mani does all of that.
>
> ----- Original Message -----
> From: "Brian M Frain (eternal)" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, October 11, 2005 12:41 PM
> Subject: Re: [hlds] Server Admin needs?
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I do the same thing with beetlesmod but I set it so any tk attempt
within
> > the first four seconds results in the attacker taking 100 damage and
dying
> > instantly. It is the funniest damn thing to see someone come in trying
to
> > cause trouble and dying instantly. They usually only get to do 10-20
> > damage
> > before they explode.
> > A lot of the suggestions made in this thread can be done with beetles
mod
> > or
> > a few other programs but it would be nice if some of these options were
> > included without having to run so many third party programs.
> >
> > On 10/11/05, sKel <[EMAIL PROTECTED]> wrote:
> >>
> >> i like mani team wound effect.. so yea if they accidentally do shoot a
> >> team
> >> mate once, it doesn't do anything, but the more they shoot team mates,
it
> >> starts taking health from them as well, and the more they shot them,
the
> >> more health it takes. It still injures the team mate being shot, but to
> >> keep
> >> realism in the game.. that would be a must.
> >>
> >> ----- Original Message -----
> >> From: "Dan Stevens (IAmAI)" <[EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Sent: Tuesday, October 11, 2005 10:59 AM
> >> Subject: Re: [hlds] Server Admin needs?
> >>
> >>
> >> > --
> >> > [ Picked text/plain from multipart/alternative ]
> >> > I fail to see how that is so.
> >> >
> >> > On 11/10/05, Whisper <[EMAIL PROTECTED]> wrote:
> >> >>
> >> >> --
> >> >> [ Picked text/plain from multipart/alternative ]
> >> >> Its still real enough if and requires exactly the same skillset if
> >> >> only
> >> >> the
> >> >> team attacker is damaged when they screw-up.
> >> >> --
> >> >>
> >> >> _______________________________________________
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> >> >>
> >> > --
> >> >
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> >>
> >>
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> >>
> > --
> >
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>
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