as far as I remember, valve don't support servers of that size.

I would suggest that maybe one good reason why is that certain
variables of the engine are not large enough to handle the data volume
generated, in particular in this case, a portion the sound engine.

On 10/12/05, [xXx] infexXxious clan <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> dear steam ,
> some of us server providors have been getting
> "free sound list is full"
> in console of our game. Not just once or twice, but literally thousands of 
> times an hour.
> i have a 60 man source server( without bots) and im literally sick of this , 
> but have no clue as to how to get it to stop.
> we would appreciate it if you could fix this glitch to assist in lowering cpu 
> usage or tell us how we can get it to cease.
> i know it isnt using much if any cpu, but wouldnt it be nice if the console 
> actually worked well.
> --
>
>
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