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Does anyone remember the wwcl config check/lock????

And if so, does anyone here know of a way to implement this into a Source mod?? 
i.e. Day of Defeat (to be specific ;) ).

This is your answer to the cl_interpolate, cl_interp and cl_predict exploits.

Personally (and I made this suggestion to Valve, no answer go figure) they 
should make cl_predict and cl_interpolate 'cheat only' cvars.

We'll see.

James-- I like your detailed explanations.  GJ.

--Ozz

-------------- Original message --------------

> On 10/13/05, Whisper wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > There appears to be a bug/exploit at the moment that allows people to set
> > their cl_interpolate to 0 but then set their cl_interp higher and the server
> > still counts the cl_interp value.
>
> I know.
>
> > Those are the guys who keep shooting you after you have run around a corner
> > reloaded and then you die :)
>
> Interesting suggestion, given that I do lock cl_interpolate when I am
> concerned and this does not change what I describe. The stutter
> situation I describe actually occurs more during my kills than my
> deaths. No wait, it happens on both, I just have reasonable KDR most
> of the time ;)
>
> > Its also how people are able to AWP from T spawn on dust2 and kill with
> > regularity, CT's through the dbl doors as they jump across.
>
> I've been hit in this way less times than I have digits, several
> instances of which I know were un-cheated.
>
> > Hmm, I wonder if I've let the cat out of the bag there.
>
> Nope because I could search this mailbox for dust and AWP and see
> several mails at least in which you have re-iterated this problem
> description.
>
> Just out of curiosity, do you have binds that looks something like this:
>
> bind KEY ma_cexec_all cl_interpolate 1
> bind KEY ma_cexec_all cl_interp 0.1
>
> ;-) :-p
>
> (Quick side/end note: there are various systems that allow you to send
> automated rcon commands. From there you can run the above quite
> easily, and regularly, with a small penalty.)
>
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