-- [ Picked text/plain from multipart/alternative ] It is being fixed by Valve AFAIK it only works if everybody is on the same team, which makes me wonder how the hell people get it to work at all in the first place on a regular server, unless mp_limitteams is not enabled, or everybody is screwing around, in which case., if they want to be idiots they can suffer. Surf & Zombie horde servers are the things that do come to mind. On 11/4/05, James Tucker <[EMAIL PROTECTED]> wrote: > > Given that the instructions suggest repeated tapping of the keys, it would > suggest overfilling a buffer. > > It seems almost netcode driven, but this is mere speculation. Can someone > test if it works better/worse after the > join->auto-in-round spawn (can't remember the var name, it's late) time is > finished? > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kyrios > > Sent: 03 November 2005 23:12 > > To: [email protected] > > Subject: Re: [hlds] Freeze Exploit > > > > Found this on the net... > [snip, no need to duplicate the exploit instructions] > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > --
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