not 100% sure but I would bet money is that its one of the surf maps that floods the console window(notorious problem with surf maps) and thats causing the server issues ----- Original Message ----- From: "Yup" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, November 04, 2005 11:36 PM Subject: [hlds] low FPS at round start on Dual Xeon 2.8GHz 2GB RAM
-- [ Picked text/plain from multipart/alternative ] i'm getting 10 FPS for 3-4 seconds after round start on large maps (especially certain surf maps)... the server is very skippy during that time. the CS: Source SRCDS is running on a Dual Xeon 2.8GHz 2GB RAM with Hyper Threading OFF. it isn't any better with HT on. CPU load is under 25% and there's 1.5GB free RAM i run a couple other CS: Source and DoD: Source servers on the same box but even if those servers are empty the FPS still drops to 10... this is a 12 player 66 tickrate server. any idea why FPS drops so low? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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