Not sure what you mean, but zBlock sets your CVAR in this case and then if
you change your value, the server is updated by the client and the zBlock
plugin then immediate sets your client back to the settings and outputs
something like CVAR Locked by zBlock.  (Well this is essentially how it
works)

The original zBlock took the cvars enforced by CAL's CSP plugin and made
sure they were enforced.  They did this due a problem in CSP whereas some
people figured out how to get around the CVAR locking in CSP.  Plus they
restricted some additional mat_ cvars that allowed wallhacking even if
cheats were turned off.  Mind you from CAL's standpoint, the circumventing
of those CVARs is recorded in the demo, so then their anti-cheat catches
you.

Remember the CSP plugin is just for CAL matches and not designed to work
with any other plugins.

On public servers you still have to admin on VAC servers due to the delayed
banning. (vs PunkBuster where they get banned instantly)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando
Sent: Monday, February 13, 2006 4:19 PM
To: [email protected]
Subject: RE: [hlds] zBlock Updated to take care of STEAM Beta Client Issues

What I'm curious about is how can you re-alias your settings after zBlock
screws with them.

The way I think things should work, is that zBlock should check your CVAR
settings, and then set them to what they should be. If you then join a
server say running zBlock Max (after playing on a Min server), it will set
your CVARs to the Max settings.

This would save the hassle of having to quit your game and re-load it.

Why can't this be done? Is it impossible to re-alias the CVAR's once you set
them to 'this command is blocked'?

Regards,
Adam

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
Sent: Tuesday, 14 February 2006 04:22 AM
To: [email protected]
Subject: Re: [hlds] zBlock Updated to take care of STEAM Beta Client Issues

--
[ Picked text/plain from multipart/alternative ] It DOES enforce cl_interp
at a value of 0.01, it however does not REVERT cl_interp, this is because
it's forcing it on something that isn't it's default value.

On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
>
> CSP (not the euro, I have no clue as I don't even have EU hosting yet
> ;) does NOT enforce any cl_interp setting as you have to adjust it for

> for lag.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
> Sent: Monday, February 13, 2006 8:09 AM
> To: [email protected]
> Subject: Re: [hlds] zBlock Updated to take care of STEAM Beta Client
> Issues
>
> --
> [ Picked text/plain from multipart/alternative ] Erm, CSP enforces
> cl_interp aswell? Unless you mean cl_interpolate and "EuroCSP".
>
> On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
> >
> > Yeah if only they'd make the cl_interp part optional.  Oh well ...
> > Till this it's CSP for me.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> > Sent: Sunday, February 12, 2006 9:50 PM
> > To: HLDS
> > Subject: [hlds] zBlock Updated to take care of STEAM Beta Client
> > Issues
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > http://zblock.eurocss.net/index.htm
> >
> > There is a problem with zBlock and the BETA STEAM Client
> >
> > You need the latest version of zBlock to fix it
> >
> > Cheers
> > --
> >
> > _______________________________________________
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> >
> >
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> >
> --
>
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