This is not an answer for your question Ilya, however I am also curious
about this:

I am running my CS:S server at 66 tick, and am using the srcfpsboost app
that someone out in the community wrote. When the srcfpsboost app isn't
running, my source runs at 64fps. When I run the app, it jumps
immediately up to 512 fps.

Is there anyway to get it up to 1000 fps? Is there any benefit in
running more than 512 fps?

I'm happy to run the machine at 512 fps given that fact that I never
have any problems with our server, and constantly get people mentioning
how responsive and fast our server seems (could be the hosting provider
too).

Any thoughts would be welcome guys/gals :)

Regards,
Adam

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ilya Oboznyy
Sent: Wednesday, 15 February 2006 07:31 AM
To: [email protected]
Subject: [hlds] getting 1000fps on HLDS (about timers)

--
[ Picked text/plain from multipart/alternative ] Hello!

Firstly i will start with my hardware and software:

CPU: Dual Xeon 3200 FU
Motherboard: Intel SE7520JR2ATAD2
OS: Windows XP pro SP2 (Also tried Windows 2003 server, x64 editions of
XP/2003, even tried beta version of Vista/longhorn) but the problem is
still the same. (something about NT core?)
Program: HLDS ( Half Life Dedicated Server (using sys_ticrate 10000
(limit number of updates))).
Drivers: I am using all latest drivers, system updates and firmware.

First of all i dont really know how to explain it technicaly, the thing
i will talk about is called Windows Multimedia timer / system timer /
sleep time. I am not sure about correct name, but you will understand it
from my future words, at least i hope so.
By default this timer is running on Windows systems with 16ms delay,
when im running my HLDS i am getting 64updates per second, and it addes
around 16ms in ping, i noticed that if i start media player with paused
movie in same time, i will get 512updates and around 3ms delay. That
means that Windows Media player making this timer lower. But its only
512updates, while limit of HLDS is 1000. I was looking for a solution
for a long time and finally found! I changed ACPI driver to ACPI PC and
yes! I got 100fps by default (~5ms delay) and 1000fps and zero delay
with Media Player on! It was working perfect on my home PC with only 1
CPU. On my server with Dual Xeon it was working also but... But it seems
that only 1 CPU was working, ACPI PC isnt that good for Multiprossesor
system, i lost a lot of hardware power with it, so i changed it bacl to
ACPI multiprocessor and having only 512updates on my server atm.
The question about my problem is:
How can i get 5ms delay or 0 delay with media player on, without losing
any hardware resources(With normal ACPI multiprocessor driver). I
remember it was good in old windows 9x times. (Maybe its possible to
change timer over regedit or over some services or get some specific
driver).

- on Linux systems this problem can be solved by changing kernel ticrate
to 1000HZ.

I hope to hear a solution for getting zero delay on Windows system.
Thank you!
--

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