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[ Picked text/plain from multipart/alternative ]
http://whisper.ausgamers.com/wiki/index.php/Tickrate :)

On 2/15/06, Adam Sando <[EMAIL PROTECTED]> wrote:
>
> This is not an answer for your question Ilya, however I am also curious
> about this:
>
> I am running my CS:S server at 66 tick, and am using the srcfpsboost app
> that someone out in the community wrote. When the srcfpsboost app isn't
> running, my source runs at 64fps. When I run the app, it jumps
> immediately up to 512 fps.
>
> Is there anyway to get it up to 1000 fps? Is there any benefit in
> running more than 512 fps?
>
> I'm happy to run the machine at 512 fps given that fact that I never
> have any problems with our server, and constantly get people mentioning
> how responsive and fast our server seems (could be the hosting provider
> too).
>
> Any thoughts would be welcome guys/gals :)
>
> Regards,
> Adam
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ilya Oboznyy
> Sent: Wednesday, 15 February 2006 07:31 AM
> To: [email protected]
> Subject: [hlds] getting 1000fps on HLDS (about timers)
>
> --
> [ Picked text/plain from multipart/alternative ] Hello!
>
> Firstly i will start with my hardware and software:
>
> CPU: Dual Xeon 3200 FU
> Motherboard: Intel SE7520JR2ATAD2
> OS: Windows XP pro SP2 (Also tried Windows 2003 server, x64 editions of
> XP/2003, even tried beta version of Vista/longhorn) but the problem is
> still the same. (something about NT core?)
> Program: HLDS ( Half Life Dedicated Server (using sys_ticrate 10000
> (limit number of updates))).
> Drivers: I am using all latest drivers, system updates and firmware.
>
> First of all i dont really know how to explain it technicaly, the thing
> i will talk about is called Windows Multimedia timer / system timer /
> sleep time. I am not sure about correct name, but you will understand it
> from my future words, at least i hope so.
> By default this timer is running on Windows systems with 16ms delay,
> when im running my HLDS i am getting 64updates per second, and it addes
> around 16ms in ping, i noticed that if i start media player with paused
> movie in same time, i will get 512updates and around 3ms delay. That
> means that Windows Media player making this timer lower. But its only
> 512updates, while limit of HLDS is 1000. I was looking for a solution
> for a long time and finally found! I changed ACPI driver to ACPI PC and
> yes! I got 100fps by default (~5ms delay) and 1000fps and zero delay
> with Media Player on! It was working perfect on my home PC with only 1
> CPU. On my server with Dual Xeon it was working also but... But it seems
> that only 1 CPU was working, ACPI PC isnt that good for Multiprossesor
> system, i lost a lot of hardware power with it, so i changed it bacl to
> ACPI multiprocessor and having only 512updates on my server atm.
> The question about my problem is:
> How can i get 5ms delay or 0 delay with media player on, without losing
> any hardware resources(With normal ACPI multiprocessor driver). I
> remember it was good in old windows 9x times. (Maybe its possible to
> change timer over regedit or over some services or get some specific
> driver).
>
> - on Linux systems this problem can be solved by changing kernel ticrate
> to 1000HZ.
>
> I hope to hear a solution for getting zero delay on Windows system.
> Thank you!
> --
>
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