At 10:44 PM 2/17/2006 -0600, you wrote:
>What would be CC'd in a multiplayer game?

        Things like gunfire, the direction and volume thereof, perhaps
some rustling sounds when a player jumps or reloads.

        Tell ya what, take off the headphones and try to play.
You're completely visual.  Now imagine playing that way against
people with headphones, who can hear you moving.  Suddenly hearing
is a rather vital resource in-game.  That's all I'm after here
is giving my friends equal access to an FPS.

>The bot's sayings are display w/ or w/o the CC.

        Sorry, I heard them but I didn't see them, hence I
asked about server-side variables I might be missing.

                - Dan

* Dan Sorenson      DoD #1066      A.H.M.C. #35     [EMAIL PROTECTED] *
* Vikings?  There ain't no vikings here.  Just us honest farmers.   *
* The town was burning, the villagers were dead.  They didn't need  *
* those sheep anyway.  That's our story and we're sticking to it.   *


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