Wim..  Are YOU kidding..?
sv_maxrate 10000 is a conservative, but SAFE setting...!

The best setting for this value depends on things like bandwidth available for 
the server and how many players(slots) your server is expected to host.
Also the sv_maxupdaterate interacts with the above value, and should also be 
calculated according to above parameters..

I can only recommend you (Adam) to go read a guide that Drek wrote on the 
Steam-forum:
http://forums.steampowered.com/forums/showthread.php?s=&threadid=98416&perpage=15&pagenumber=1

Here he explains some of the math to calculate the values above, from desired 
numbers of slots and available bandwidth, to get a good lag-free server.
I used his approach after having hosted 5 servers with 70 slots total on same 
box for ½ a year, but with some reoccuring lag-issues.
After doing the math, and adjusting the values according to this, lag was 
gone...

With the given hardware-info, you should be able to host a good 24 slot 
server...
If memory was added to 1GB, it should be able to host a 32 slot server or a 
couple of servers, 16 slot each...


Regards,
Sgt.Rock


-----Oprindelig meddelelse-----
Fra: Wim Barelds [mailto:[EMAIL PROTECTED]
Sendt: 24. marts 2006 23:36
Til: [email protected]
Emne: Re: [hlds] SRCDS Windows Server Best Practices


--
[ Picked text/plain from multipart/alternative ]
sv_maxrate 10000, are you kidding?

On 3/24/06, kyle <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> First off get another 512 of good ram.   you really need a gig of ram to
> run
> any decent amount of players.
>
> then make sure you read the two threads at steam support titled,  How
> do I install and update a stand-alone Dedicated Server for Windows?
> And  "How do
> I get the most from my Dedicated Server?"     these will tell you
> everything
> you need to know.
>
> for instance.  the most important thing about running a smooth server,
> is the servers rate settings.
>
> sv_maxrate  10000   <<  you cant go wrong with this setting for internet
> servers,  you may want to try 20000 if your not capped by the data
> center or your game server provider.
>
> sv_minrate   0   or 500   i have found that either of these settings do
> well
>   leagues use 7500.
> sv_maxupdatrate  i wouldnt set this any higher then 60 for HL1 mods
> for SRCDS i guess 101. sys_tickrate  for HL1 mods 66  or 100 if you
> want better hit reg, the higher
> the more CPU used.  you can boost this using a highres timer such as media
> player minimized or a swf file opned in IE minimized. (windows only)
> FPS_max   SRCDS only   300 fps i believe is default.
>
> that should get you started but make sure to read those threads.  good
> luck.
>
> -------Original Message-------
>
> From: Adam Sando
> Date: 03/23/06 19:12:36
> To: [email protected]
> Subject: [hlds] SRCDS Windows Server Best Practices
>
> Hi guys,
>
> I run SRCDS on a Windows XP machine with a P4 2.6GHz CPU, and around
> 512MB RAM.
>
> I am curious to know from all the server admins out there, what you
> see are the best practices for installing/configuring/running a SRCDS
> machine running on a Windows based Operating system.
>
> Best practices for XP and Server 2003 Std/Enterprise would be good :)
>
> I believe our server runs quite good with great rego, however half of
> that is potentially due to the data-centre it runs in.
>
> Your feedback would be greatly appreciated guys and girls!
>
> Regards,
> Adam.
>
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>
>
>
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