Srcds.exe is widely used in what I would deem "serious" game hosting
operations and yet this application really hasn't evolved much beyond the
level of a consumer product.  I expect many administrators who are
supporting srcds in such environments would agree that it presents some
operational management challenges.

What I think might be useful, perhaps in future srcds versions, would be the
inclusion of more a few management features that would make it a more robust
application in a hosting environment:

1.  Some Application Event logging - with informative events backed up by
some kind of knowledge base that would help operators determine root causes
that are within their scope of control.

2.  Some application instrumentation (E.g. PerfMon counters, WMI hooks) that
could be used to better monitor application performance and state and employ
mainstream third party management tools.

3.  A version that runs as a true Windows service, that responds correctly
and gracefully to Service Manager actions (Start, Stop, Pause).

My $.02

F.

P.S.   And a "headshot" tag in the kill event in the DOD:S game log  :)



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
Sent: Wednesday, April 26, 2006 4:13 AM
To: [email protected]
Subject: Re: [hlds] SRCDS Mini Dump Files

This is true unless you have source code and debugging symbols which may
give you a clue where it crashed. Even those won't help you much if you are
ot familiar with software internals....

On 26/04/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
> For the most part debuggers don't really provide anything helpful and
> are generally a crutch.

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