-- [ Picked text/plain from multipart/alternative ] You have to manually set the affinitys on the HLDS processes somehow as all the HLDS processes are assigned to cpu 0
It is a know issue caused a VAC fix to HLDS, it was on the list a while ago. On 4/28/06, Steve Dawson <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Ok My specs are: > Dual Amd Mp 2800, 2gb Ram, > Windows 2003 > > Running 5 CS 1.6 HLDS servers > 20Mbit Port burstable to 100Mbit > > My Server will start geting on and off strange lag that happens on all > servers. > It usually happens when cpu is about 75% full i thinkl > It is on and off but here are some rcon stats: > > %75 total cpu usage > > CPU In Out Uptime Users FPS Players > 22.75 42.91 71.29 118 151 94.68 14 > 24.91 37.90 54.86 118 151 96.27 14 > 18.75 39.91 64.96 118 151 98.50 13 > 21.37 41.69 63.88 118 151 5.34 13 <- 5.3 fps > 20.92 39.14 59.53 118 151 94.30 13 > > Bandwith Monitor stats 107d 233u average kb/s > Network: 20 Mbit/sec IP burstable to 100 Meg > > > Those were taken right after eachother right in a row. > So obviously the server lagged when it was at that 5.34 point > > I also was watching HLSW at the average ping to each of the 5 > servers. All 5 updated every second and about every 5 or 10 seconds > one of the servers would spike in ping. Probabably when it got low FPS. > So I am thinking it is not fps lagging all my servers at once but > one at a time. Any ideas on the problem here? This has been happening > for > a while. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

