Known problem with latest Win32 HLDS. You should search archive for details but basically there are three solutions. 1. Change HLDS process affinity AFTER it started for some servers to make sure that CPUs are equally shared. 2. Roll back to old binaries: http://public.otstrel.ru/otstrel/hlds_win32_premarch82006.zip 3. Patiently wait for the fix. My choice is second.
Regards. On 28/04/06, Steve Dawson <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Ok My specs are: > Dual Amd Mp 2800, 2gb Ram, > Windows 2003 > > Running 5 CS 1.6 HLDS servers > 20Mbit Port burstable to 100Mbit > > My Server will start geting on and off strange lag that happens on all > servers. > It usually happens when cpu is about 75% full i thinkl > It is on and off but here are some rcon stats: > > %75 total cpu usage > > CPU In Out Uptime Users FPS Players > 22.75 42.91 71.29 118 151 94.68 14 > 24.91 37.90 54.86 118 151 96.27 14 > 18.75 39.91 64.96 118 151 98.50 13 > 21.37 41.69 63.88 118 151 5.34 13 <- 5.3 fps > 20.92 39.14 59.53 118 151 94.30 13 > > Bandwith Monitor stats 107d 233u average kb/s > Network: 20 Mbit/sec IP burstable to 100 Meg > > > Those were taken right after eachother right in a row. > So obviously the server lagged when it was at that 5.34 point > > I also was watching HLSW at the average ping to each of the 5 > servers. All 5 updated every second and about every 5 or 10 seconds > one of the servers would spike in ping. Probabably when it got low FPS. > So I am thinking it is not fps lagging all my servers at once but > one at a time. Any ideas on the problem here? This has been happening for > a while. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

