m0gley, I get what you're saying, but I still say it's retarded, there's no
point in running around jumping like an idiot.

Roman, if you're going to allow it I highly suggest setting up an AMXX
plugin that seriously messes with your aim for about 2 seconds after
jumping.

The reasoning for this, is simple, I'd like you to take a firearm, and
first, try to hit a target while RUNNING....it's not easy at all, not even
if the target is the size of a person...now, RUN and JUMP and try to hit the
same target, it's not easy at all, in fact I would say nearly impossible if
not insanely improbable.  Finally try to run and jump and crouch in mid jump
to land on something, if you can do this without killing yourself, try
shooting at the same target while you're doing it.  It simply won't happen,
now, in perfect comparison, the person doing that is going to be fairly
tough to shoot, however, if you're an intelligent person, you can point and
shoot where they'll be when they land and quite likely hit them.

Sorry if this wasn't the place to voice that opinion, if so, it won't happen
again.

Derek

> From: m0gely <[EMAIL PROTECTED]>
> Reply-To: <[email protected]>
> Date: Mon, 01 May 2006 11:23:50 -0700
> To: <[email protected]>
> Subject: Re: [hlds] Bunny hop and silent run in CS 1.6
>
> Hell Phoenix wrote:
>
>> Its not meant to be part of the game but by your account it would
>> be ok to do.
>
> I said I wouldn't reply.. ugh.  If you see improper display of models
> being the same evil as strafe jumping then you didn't get what I meant
> at all.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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