-- [ Picked text/plain from multipart/alternative ] In the old engine, the file "skill1.cfg" would be executed every round, this file contained sv_accelerate 5 and sv_stopspeed 75. After updating my server I noticed that sv_accelerate is no longer being (re?) set to 5, instead it's set to 10. Is this an intended change, or a minor muck-up?
On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > We have released an update to the Source Dedicated server. Run the > hldsupdatetool to get this update. The update applies to Counter-Strike: > Source, Day of Defeat: Source, Half-Life 2: Deathmatch and any Source > Mod. The update is optional but recommended. > > This update has several SourceTV improvements and general engine fixes, > more details can be found here: > http://steampowered.com/index.php?area=news&id=630 > > > - Alfred > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

