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In the old engine, the file "skill1.cfg" would be executed every round, this
file contained sv_accelerate 5 and sv_stopspeed 75. After updating my server
I noticed that sv_accelerate is no longer being (re?) set to 5, instead it's
set to 10. Is this an intended change, or a minor muck-up?

On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> We have released an update to the Source Dedicated server. Run the
> hldsupdatetool to get this update. The update applies to Counter-Strike:
> Source, Day of Defeat: Source, Half-Life 2: Deathmatch and any Source
> Mod. The update is optional but recommended.
>
> This update has several SourceTV improvements and general engine fixes,
> more details can be found here:
> http://steampowered.com/index.php?area=news&id=630
>
>
> - Alfred
>
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