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Is this going to stay this way? (IE: By default, much faster movement
acceleration)

On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> The game server loads skillX.cfg, where X is the value of the "skill"
> cvar. The default value of skill is now 2, so you need to change that
> file to skill2.cfg.
>
> - Alfred
>
> Wim Barelds wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > In the old engine, the file "skill1.cfg" would be executed every
> > round, this
> > file contained sv_accelerate 5 and sv_stopspeed 75. After updating my
> > server
> > I noticed that sv_accelerate is no longer being (re?) set to 5,
> > instead it's
> > set to 10. Is this an intended change, or a minor muck-up?
> >
> > On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >>
> >> We have released an update to the Source Dedicated server. Run the
> >> hldsupdatetool to get this update. The update applies to
> >> Counter-Strike: Source, Day of Defeat: Source, Half-Life 2:
> >> Deathmatch and any Source Mod. The update is optional but
> >> recommended.
> >>
> >> This update has several SourceTV improvements and general engine
> >> fixes, more details can be found here:
> >> http://steampowered.com/index.php?area=news&id=630
> >>
> >>
> >> - Alfred
> >>
> >> _______________________________________________
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> >>
> > --
> >
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>
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