Have you tried setting them to 512 and measured the cpu they use? On this end w2k3 it appears really not to matter the cpu.
The goal is to make well running 100tick css servers running on a resolution of say 196 fps within the os itself. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of DLinkOZ Sent: Friday, June 02, 2006 11:10 PM To: [email protected] Subject: RE: [hlds] 64 or 512 I just run one of the many solutions for upping the mm timer within Windows, then set my sys_ticrate at any value I want. I currently have a TFC steady at 200ftps, 3 TFC and an FLF at a steady 165fps each, and 2 CS at 110fps each. I've found that they run slightly under my sys_ticrate setting, so I adjust accordingly. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Friday, June 02, 2006 9:44 PM To: [email protected] Subject: [hlds] 64 or 512 Anyone succeeded in getting their windows box to do something other than 64 fps or 512 fps. I read this article about changing the timing but i have not had any success it doesn't seem to matter. http://www.sysinternals.com/Information/bootini.html /TIMERES seems to not have any effects it does show up in registry as loaded upon reboot but its still 64 or 512. I would like to see 128 or 196 etc. Thanks dex _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

