So, does this make it move to a different processor/core, or make it multi threaded and split up the processing for each hlds among the processors? Does it dynamically move them if 2 servers fill up and 2 are empty so the 2 full ones aren't on the same processor?
Alfred Reynolds wrote:
We have released an update to the Half-Life 1 dedicated server (for all mods). Run the hldsupdatetool to get this update. This update fixes win32 server staying on the first CPU of a multi-core machine and fixes some timing problems with Steam3 login on Linux. - Alfred _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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