So, does this make it move to a different processor/core, or make it
multi threaded and split up the processing for each hlds among the
processors?
Does it dynamically move them if 2 servers fill up and 2 are empty so
the 2 full ones aren't on the same processor?

Alfred Reynolds wrote:
We have released an update to the Half-Life 1 dedicated server (for all
mods). Run the hldsupdatetool to get this update.

This update fixes win32 server staying on the first CPU of a multi-core
machine and fixes some timing problems with Steam3 login on Linux.

- Alfred

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