Does srcds load all config and then initialize most of the engine, or is
there code executed inbetween each of the files loaded?  I see that valve.rc
execs autoexec.cfg, but what calls server.cfg?  Just wondering what impact
it would have to locate certain cvars in other locations..

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Thursday, February 15, 2007 10:54 AM
To: [email protected]
Subject: Re: [hlds] Tell srcds which server.cfg to load?

--
[ Picked text/plain from multipart/alternative ]
Here is the test I did:

Deleted all files out of \srcds\Counter-Strike Source\cstrike\cfg\ directory
Ran a HldsUpdateTool.exe -command update -game "Counter-Strike Source"
-verify_all
Edited into every file in the \srcds\Counter-Strike Source\cstrike\cfg\
directory say "<thefilenamehere> loaded" twice to make it easy to spot

Important note: server.cfg is not created by running HLDSUpdatetool, you
have to make it yourself.

Then started SRCDS with this commandline:
srcds.exe -console -game cstrike +mp_dynamicpricing 0 -tickrate 100 +fps_max
600 +maxplayers 12 +map de_dust +exec test.cfg

After SRCDS loads I then execute a changelevel de_dust command via console

As you can clearly see from the output below, console reports the files
loading exactly as I state on my wiki.

This is the console output I see:

512.0 fps  0/12 on map          de_dust
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 12
Server logging enabled.
Server logging data to file logs\L0216010.log
L 02/16/2007 - 02:50:53: Log file started (file "logs\L0216010.log") (game
"D:\srcds\Counter-Strike Source\cstrike") (version "2992")
L 02/16/2007 - 02:50:53: server_cvar: "mp_autoteambalance" "0"
L 02/16/2007 - 02:50:53: server_cvar: "mp_c4timer" "35"
L 02/16/2007 - 02:50:53: server_cvar: "mp_flashlight" "1"
L 02/16/2007 - 02:50:53: server_cvar: "mp_freezetime" "15"
L 02/16/2007 - 02:50:53: server_cvar: "mp_friendlyfire" "1"
L 02/16/2007 - 02:50:53: server_cvar: "mp_hostagepenalty" "0"
L 02/16/2007 - 02:50:53: server_cvar: "mp_limitteams" "0"
L 02/16/2007 - 02:50:53: server_cvar: "mp_maxrounds" "0"
L 02/16/2007 - 02:50:53: server_cvar: "mp_roundtime" "1.75"
L 02/16/2007 - 02:50:53: server_cvar: "mp_timelimit" "0"
L 02/16/2007 - 02:50:53: server_cvar: "mp_fraglimit" "0"
Console: test.cfg loaded"
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say
"test.cfgloaded""
Console: test.cfg loaded
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say "test.cfgloaded"
Console: valve.rc loaded"
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say
"valve.rcloaded""
Console: valve.rc loaded"
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say
"valve.rcloaded""
Network: IP 172.25.255.2, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 02/16/2007 - 02:50:53: server_cvar: "sv_rollangle" "0"
Console: game.cfg loaded"
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say
"game.cfgloaded""
Console: game.cfg loaded
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say "game.cfgloaded"
L 02/16/2007 - 02:50:53: Log file closed
Server logging data to file logs\L0216011.log
L 02/16/2007 - 02:50:53: Log file started (file "logs\L0216011.log") (game
"D:\srcds\Counter-Strike Source\cstrike") (version "2992")
L 02/16/2007 - 02:50:53: Loading map "de_dust"
L 02/16/2007 - 02:50:53: server cvars start
L 02/16/2007 - 02:50:53: "mp_teamplay" = "0"
L 02/16/2007 - 02:50:53: "mp_fraglimit" = "0"
L 02/16/2007 - 02:50:53: "mp_falldamage" = "0"
L 02/16/2007 - 02:50:53: "mp_weaponstay" = "0"
L 02/16/2007 - 02:50:53: "mp_forcerespawn" = "1"
L 02/16/2007 - 02:50:53: "mp_footsteps" = "1"
L 02/16/2007 - 02:50:53: "mp_flashlight" = "1"
L 02/16/2007 - 02:50:53: "mp_autocrosshair" = "1"
L 02/16/2007 - 02:50:53: "decalfrequency" = "10"
L 02/16/2007 - 02:50:53: "mp_teamlist" = "hgrunt;scientist"
L 02/16/2007 - 02:50:53: "mp_allowNPCs" = "1"
L 02/16/2007 - 02:50:53: "mp_friendlyfire" = "1"
L 02/16/2007 - 02:50:53: "sv_gravity" = "800"
L 02/16/2007 - 02:50:53: "sv_stopspeed" = "100"
L 02/16/2007 - 02:50:53: "sv_noclipaccelerate" = "5"
L 02/16/2007 - 02:50:53: "sv_noclipspeed" = "5"
L 02/16/2007 - 02:50:53: "sv_specaccelerate" = "5"
L 02/16/2007 - 02:50:53: "sv_specspeed" = "3"
L 02/16/2007 - 02:50:53: "sv_specnoclip" = "1"
L 02/16/2007 - 02:50:53: "sv_maxspeed" = "320"
L 02/16/2007 - 02:50:53: "sv_accelerate" = "10"
L 02/16/2007 - 02:50:53: "sv_airaccelerate" = "10"
L 02/16/2007 - 02:50:53: "sv_wateraccelerate" = "10"
L 02/16/2007 - 02:50:53: "sv_waterfriction" = "1"
L 02/16/2007 - 02:50:53: "sv_footsteps" = "1"
L 02/16/2007 - 02:50:53: "sv_rollspeed" = "200"
L 02/16/2007 - 02:50:53: "sv_rollangle" = "0"
L 02/16/2007 - 02:50:53: "sv_friction" = "4"
L 02/16/2007 - 02:50:53: "sv_bounce" = "0"
L 02/16/2007 - 02:50:53: "sv_stepsize" = "18"
L 02/16/2007 - 02:50:53: "r_VehicleViewDampen" = "1"
L 02/16/2007 - 02:50:53: "r_JeepViewDampenFreq" = "7.0"
L 02/16/2007 - 02:50:53: "r_JeepViewDampenDamp" = "1.0"
L 02/16/2007 - 02:50:53: "r_JeepViewZHeight" = "10.0"
L 02/16/2007 - 02:50:53: "r_AirboatViewDampenFreq" = "7.0"
L 02/16/2007 - 02:50:53: "r_AirboatViewDampenDamp" = "1.0"
L 02/16/2007 - 02:50:53: "r_AirboatViewZHeight" = "0.0"
L 02/16/2007 - 02:50:53: "mp_timelimit" = "0"
L 02/16/2007 - 02:50:53: "sv_alltalk" = "0"
L 02/16/2007 - 02:50:53: "nextlevel" = ""
L 02/16/2007 - 02:50:53: "mp_autoteambalance" = "0"
L 02/16/2007 - 02:50:53: "mp_maxrounds" = "0"
L 02/16/2007 - 02:50:53: "mp_roundtime" = "1.75"
L 02/16/2007 - 02:50:53: "mp_freezetime" = "15"
L 02/16/2007 - 02:50:53: "mp_c4timer" = "35"
L 02/16/2007 - 02:50:53: "mp_limitteams" = "0"
L 02/16/2007 - 02:50:53: "mp_hostagepenalty" = "0"
L 02/16/2007 - 02:50:53: "sv_voiceenable" = "1"
L 02/16/2007 - 02:50:53: "sv_pausable" = "0"
L 02/16/2007 - 02:50:53: "sv_cheats" = "0"
L 02/16/2007 - 02:50:53: "coop" = "0"
L 02/16/2007 - 02:50:53: "deathmatch" = "1"
L 02/16/2007 - 02:50:53: "tv_password" = ""
L 02/16/2007 - 02:50:53: "tv_relaypassword" = ""
L 02/16/2007 - 02:50:53: "sv_password" = ""
L 02/16/2007 - 02:50:53: server cvars end
L 02/16/2007 - 02:50:53: Started map "de_dust" (CRC "-1541057188")
L 02/16/2007 - 02:50:53: server_cvar: "sv_accelerate" "5"
L 02/16/2007 - 02:50:53: server_cvar: "sv_stopspeed" "75"
Console: skill1.cfg loaded"
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say
"skill1.cfgloaded""
Console: skill1.cfg loaded
L 02/16/2007 - 02:50:53: "Console<0><Console><Console>" say
"skill1.cfgloaded"
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Console: server.cfg loaded"
L 02/16/2007 - 02:50:55: "Console<0><Console><Console>" say
"server.cfgloaded""
Console: server.cfg loaded
L 02/16/2007 - 02:50:55: "Console<0><Console><Console>" say
"server.cfgloaded"
L 02/16/2007 - 02:50:55: World triggered "Round_Start"
Adding master server 72.165.61.189:27011
Adding master server 72.165.61.190:27011
changelevel de_dust
L 02/16/2007 - 02:51:10: Log file closed
Server logging data to file logs\L0216012.log
L 02/16/2007 - 02:51:10: Log file started (file "logs\L0216012.log") (game
"D:\srcds\Counter-Strike Source\cstrike") (version "2992")
L 02/16/2007 - 02:51:10: Loading map "de_dust"
L 02/16/2007 - 02:51:10: server cvars start
L 02/16/2007 - 02:51:10: "mp_teamplay" = "0"
L 02/16/2007 - 02:51:10: "mp_fraglimit" = "0"
L 02/16/2007 - 02:51:10: "mp_falldamage" = "0"
L 02/16/2007 - 02:51:10: "mp_weaponstay" = "0"
L 02/16/2007 - 02:51:10: "mp_forcerespawn" = "1"
L 02/16/2007 - 02:51:10: "mp_footsteps" = "1"
L 02/16/2007 - 02:51:10: "mp_flashlight" = "1"
L 02/16/2007 - 02:51:10: "mp_autocrosshair" = "1"
L 02/16/2007 - 02:51:10: "decalfrequency" = "10"
L 02/16/2007 - 02:51:10: "mp_teamlist" = "hgrunt;scientist"
L 02/16/2007 - 02:51:10: "mp_allowNPCs" = "1"
L 02/16/2007 - 02:51:10: "mp_friendlyfire" = "1"
L 02/16/2007 - 02:51:10: "sv_gravity" = "800"
L 02/16/2007 - 02:51:10: "sv_stopspeed" = "75"
L 02/16/2007 - 02:51:10: "sv_noclipaccelerate" = "5"
L 02/16/2007 - 02:51:10: "sv_noclipspeed" = "5"
L 02/16/2007 - 02:51:10: "sv_specaccelerate" = "5"
L 02/16/2007 - 02:51:10: "sv_specspeed" = "3"
L 02/16/2007 - 02:51:10: "sv_specnoclip" = "1"
L 02/16/2007 - 02:51:10: "sv_maxspeed" = "320"
L 02/16/2007 - 02:51:10: "sv_accelerate" = "5"
L 02/16/2007 - 02:51:10: "sv_airaccelerate" = "10"
L 02/16/2007 - 02:51:10: "sv_wateraccelerate" = "10"
L 02/16/2007 - 02:51:10: "sv_waterfriction" = "1"
L 02/16/2007 - 02:51:10: "sv_footsteps" = "1"
L 02/16/2007 - 02:51:10: "sv_rollspeed" = "200"
L 02/16/2007 - 02:51:10: "sv_rollangle" = "0"
L 02/16/2007 - 02:51:10: "sv_friction" = "4"
L 02/16/2007 - 02:51:10: "sv_bounce" = "0"
L 02/16/2007 - 02:51:10: "sv_stepsize" = "18"
L 02/16/2007 - 02:51:10: "r_VehicleViewDampen" = "1"
L 02/16/2007 - 02:51:10: "r_JeepViewDampenFreq" = "7.0"
L 02/16/2007 - 02:51:10: "r_JeepViewDampenDamp" = "1.0"
L 02/16/2007 - 02:51:10: "r_JeepViewZHeight" = "10.0"
L 02/16/2007 - 02:51:10: "r_AirboatViewDampenFreq" = "7.0"
L 02/16/2007 - 02:51:10: "r_AirboatViewDampenDamp" = "1.0"
L 02/16/2007 - 02:51:10: "r_AirboatViewZHeight" = "0.0"
L 02/16/2007 - 02:51:10: "mp_timelimit" = "0"
L 02/16/2007 - 02:51:10: "sv_alltalk" = "0"
L 02/16/2007 - 02:51:10: "nextlevel" = ""
L 02/16/2007 - 02:51:10: "mp_autoteambalance" = "0"
L 02/16/2007 - 02:51:10: "mp_maxrounds" = "0"
L 02/16/2007 - 02:51:10: "mp_roundtime" = "1.75"
L 02/16/2007 - 02:51:10: "mp_freezetime" = "15"
L 02/16/2007 - 02:51:10: "mp_c4timer" = "35"
L 02/16/2007 - 02:51:10: "mp_limitteams" = "0"
L 02/16/2007 - 02:51:10: "mp_hostagepenalty" = "0"
L 02/16/2007 - 02:51:10: "sv_voiceenable" = "1"
L 02/16/2007 - 02:51:10: "sv_pausable" = "0"
L 02/16/2007 - 02:51:10: "sv_cheats" = "0"
L 02/16/2007 - 02:51:10: "coop" = "0"
L 02/16/2007 - 02:51:10: "deathmatch" = "1"
L 02/16/2007 - 02:51:10: "tv_password" = ""
L 02/16/2007 - 02:51:10: "tv_relaypassword" = ""
L 02/16/2007 - 02:51:10: "sv_password" = ""
L 02/16/2007 - 02:51:10: server cvars end
L 02/16/2007 - 02:51:10: Started map "de_dust" (CRC "-1541057188")
L 02/16/2007 - 02:51:10: server_cvar: "sv_accelerate" "5"
L 02/16/2007 - 02:51:10: server_cvar: "sv_stopspeed" "75"
Console: skill1.cfg loaded"
L 02/16/2007 - 02:51:10: "Console<0><Console><Console>" say
"skill1.cfgloaded""
Console: skill1.cfg loaded
L 02/16/2007 - 02:51:10: "Console<0><Console><Console>" say
"skill1.cfgloaded"
Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Console: server.cfg loaded"
L 02/16/2007 - 02:51:11: "Console<0><Console><Console>" say
"server.cfgloaded""
Console: server.cfg loaded
L 02/16/2007 - 02:51:11: "Console<0><Console><Console>" say
"server.cfgloaded"
L 02/16/2007 - 02:51:11: World triggered "Round_Start"


Does that make sense?
--

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