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You could add two bots with a join quota...they'd keep the server switching
maps if no one was on it.

On 3/23/07, Daniel <[EMAIL PROTECTED]> wrote:
>
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> I've noticed that css will never switch maps until the magic "last round"
> is
> completed. This is dumb because the server won't rotate through maps when
> no
> ones on the server, and the first person that connects will have the map
> change when they die or someone else joins and the round gets completed i
> guess. I want the maps to rotate at the end of the last round.  I guess
> the
> problem lies in the fact that the last round can span indefinitely, and
> doesn't abide by the mp_roundtime cvar (maybe just when theres no one
> there)....There should at least be an option for this. Could it be
> implemented? And maybe I'm just missing something, so any recommendations?
> --
>
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