Also I think mani will aslo switch maps for you also with no one playing
----- Original Message -----
From: "Cc2iscooL" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, March 23, 2007 9:15 PM
Subject: Re: [hlds] CS:S "last round" bs
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You could add two bots with a join quota...they'd keep the server
switching
maps if no one was on it.
On 3/23/07, Daniel <[EMAIL PROTECTED]> wrote:
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I've noticed that css will never switch maps until the magic "last round"
is
completed. This is dumb because the server won't rotate through maps when
no
ones on the server, and the first person that connects will have the map
change when they die or someone else joins and the round gets completed i
guess. I want the maps to rotate at the end of the last round. I guess
the
problem lies in the fact that the last round can span indefinitely, and
doesn't abide by the mp_roundtime cvar (maybe just when theres no one
there)....There should at least be an option for this. Could it be
implemented? And maybe I'm just missing something, so any
recommendations?
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