-- [ Picked text/plain from multipart/alternative ] Huge news for online competitive Counter-Strike:Source
1 silly question Alfred Do you expect an increase in required server resources for sv_pure to 1 ? Thanks On 4/26/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > We have done another update to the Source Engine Dedicated server beta. > This one is a BIG update, in particular we have added a pure server mode > (can you say whoop?). > > To get the beta run the hldsupdatetool with "-beta srcds0407". To test > the pure server functionality you also need to run the beta client, you > do this by adding "-beta srcds0407" to your Steam command line. > > This version also fixed several reported bugs when using > "sv_master_legacy_mode 0", please try it again if you found bugs with > this setting previously. > > > Detailed changes for this beta update are: > > - In-game server browser only shows human players in the player counts > column. Bots column now shows number of bots instead of a "some bots" / > "no bots" icon. > - Fixed servers with bots reporting incorrect number of bots when > sv_master_legacy_mode was set to 0. > - Fixed user names reported as "unconnected" when > 32k players had > connected to the server. > - Expanded the disconnect reason dialog. > - Make sv_contact FCVAR_NOTIFY > - Added a "cl_language" cvar that seeds itself from > HKEY_CURRENT_USER\Software\Valve\Steam\Language. > - Added IServerGameClients::NetworkIDValidated > - Made maximum rate 1000Kb/s. > > Pure Servers > ============ > > Server can now force the client to match the server's files. If the > server sets sv_pure to 1, it'll load > pure_server_whitelist.txt from the game path, which specifies sets of > files that are allowed to come from > Steam, allowed to come from disk, and require CRC checks. > > When the client connects to a server and receives the whitelist, it > reloads resources that may be "dirty" > (like the client loaded the file off disk but the server only allows > the file to come from Steam). > > The server can set sv_pure_trace to show which files clients are > requesting CRCs for. > By default, the server will just show a warning when a client has a > mismatched file. If they set > sv_pure_kick_clients to 1, then the server will kick clients that have > mismatching files. > > - Alfred > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds > Sent: Thursday, April 05, 2007 2:13 PM > To: [EMAIL PROTECTED]; [email protected] > Subject: RE: [hlds_linux] Source Engine Dedicated server beta > > There is an update to the beta. Run the update tool again with the beta > parameter ("-beta srcds0407") to get the update. > > This update fixes the lagging problem seen earlier in the week when > certain backend services are unavailable. > > - Alfred > > Alfred Reynolds wrote: > > We have a beta update for the Source Engine available for Dedicated > > servers. To get the update run the hldsupdatetool with "-beta > > srcds0407" > > on the command line. > > > > This update addresses some lag issues that have been seen when running > > the Source Engine (in particular, it programmatically does something > > similar to using the net_queuesplits cvar). > > > > - Alfred > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

