>From Steam means from the Steam gcf file. You should use the allow_from_disk+check_crc for your mods directory.
- alfred Mark Chandler wrote: > Does steam mean the gfc files on the server or from a steam server? I > am > interested in running this for golden eye source which doesn't have > any base > steam material map or model files. > > Mark > Golden Eye Source. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan > Sent: Tuesday, May 15, 2007 8:21 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Source Dedicated Server Beta Update > > -- > [ Picked text/plain from multipart/alternative ] > Quoted from the whitelist: > > // > // Three types of file specifications: > // > // 1. directory\*.* - refers to all files under the > directory // 2. directory\... - refers to all files > under the directory > and all directories under that recursively) > // 3. directory\filename - refers to a single file > > Best way and easiest would be to do the second one. > > Like they show: > > // > // By default, when in pure server mode, most content file types > are only allowed to come from Steam. > // > materials\... from_steam > models\... from_steam > sounds\... from_steam > scripts\... from_steam > > > > Dominick Orefice <[EMAIL PROTECTED]> wrote: -- > [ Picked text/plain from multipart/alternative ] > Where can I find an example of how to list files and directories in > the pure_server_whitelist.txt file. I thought it was posted on this > list a > while back, but I can't seem to find it. > > Thanks > > On 5/14/07, Jason Ruymen wrote: >> >> This is a multi-part message in MIME format. >> -- >> [ Picked text/plain from multipart/alternative ] >> Updates to the Source Dedicated Server, Source Engine, >> Counter-Strike: Source and Half-Life 2: Deathmatch have been >> released as a Beta. To receive these updates run Steam or the >> hldsupdatetool with the command "-beta srcds0407". The specific >> changes include: >> >> - Added sv_pure 2. When set, then pure_server_whitelist.txt is >> ignored and all content files must come from Steam >> - Changed ent_fire to only be useable from the host client on a >> listen server >> >> - Changed soundscape_flush to only be useable from the dedicated >> server console or the listen server host >> - Added sv_allow_wait_command. If set to 0, then clients can't use >> "wait" >> - Added sv_allow_color_correction. If set to 0, then clients can't >> use mat_colorcorrection >> - Fixed player count bugs in serverbrowser >> - Added "findflags" console command, which can list all cvars with a >> specified flag >> - Fixed a bug with sv_minrate and sv_maxrate not applying properly >> on the client >> - Cheat protected the following commands: >> r_TransitionSensitivity, mat_bloomamount_rate, >> mat_debug_process_halfscreen, mat_debug_autoexposure, >> mat_force_bloom, mat_debug_bloom, mem_force_flush, mod_forcedata, >> mod_test_not_available, mod_test_mesh_not_available, >> mod_test_verts_not_available, mod_load_mesh_async, >> mod_load_anims_async, mod_load_vcollide_async, mod_trace_load, >> mod_lock_mdls_on_load, mat_leafvis, mat_debug, mat_surfaceid, >> mat_surfacemat, flush, r_entity, r_ambientfraction, >> lightcache_maxmiss, r_avglight, mat_debugalttab, >> mat_showlightmappage, mat_bumpbasis, showbudget, showbudget_texture, >> showbudget_texture_global, mat_hdroverbrightrange, mat_debugdepth, >> r_modellodscale, m_pitch >> >> Jason >> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > --------------------------------- > Expecting? Get great news right away with email Auto-Check. > Try the Yahoo! Mail Beta. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds