-- [ Picked text/plain from multipart/alternative ] Is sv_lan set to 0? On 6/24/07, Thomas Martin <[EMAIL PROTECTED]> wrote: > > Hey, > > I've been trying to run a Condition Zero server without luck for quite > a while. I've been able to run an Unreal Tournament server in the > past, so it should be possible, and I'm familar with a lot of the > setup necessary. I have a single static IP address for my LAN and > ports 1200UDP and 27000-27050 TCP/UDP are all forwarded to the server > machine. I've tried running the server from the main game menu, from > the Steam->Tools->Dedicated Server option and using hlds.exe from the > command-line. Each time, no-one outside my lan can join. I've tried > turning off both Zone Alarm and Windows XP firewall. I've even tried > using Hamachi. I don't know if the list is familar, but it essentially > allows direct connections to be made between machines behind NAT > routers. Funny thing is that when I create a Hamachi network with my > friend whose on a college network, he still can't join a game I > create, but I can join a game he created. It would suggest that the > problem isn't my router, at least. > Anyway, two things I'd like to ask the list: > 1) Is there a tool on-line that can check if my server is accepting > connections outside my LAN? It's a pain to arrange for my friend to > connect everytime I make a change to see if it works. > 2) Any thoughts on what I'm doing wrong, or how I could find the > source of the problem? > The server is running Windows XP Service pack 2. I can supply more > details if needed. > > Cheers, > > Thomas. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > --
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