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Is sv_lan set to 0?

On 6/24/07, Thomas Martin <[EMAIL PROTECTED]> wrote:
>
> Hey,
>
> I've been trying to run a Condition Zero server without luck for quite
> a while. I've been able to run an Unreal Tournament server in the
> past, so it should be possible, and I'm familar with a lot of the
> setup necessary. I have a single static IP address for my LAN and
> ports 1200UDP and 27000-27050 TCP/UDP are all forwarded to the server
> machine. I've tried running the server from the main game menu, from
> the Steam->Tools->Dedicated Server option and using hlds.exe from the
> command-line. Each time, no-one outside my lan can join. I've tried
> turning off both Zone Alarm and Windows XP firewall. I've even tried
> using Hamachi. I don't know if the list is familar, but it essentially
> allows direct connections to be made between machines behind NAT
> routers. Funny thing is that when I create a Hamachi network with my
> friend whose on a college network, he still can't join a game I
> create, but I can join a game he created. It would suggest that the
> problem isn't my router, at least.
> Anyway, two things I'd like to ask the list:
> 1) Is there a tool on-line that can check if my server is accepting
> connections outside my LAN? It's a pain to arrange for my friend to
> connect everytime I make a change to see if it works.
> 2) Any thoughts on what I'm doing wrong, or how I could find the
> source of the problem?
> The server is running Windows XP Service pack 2. I can supply more
> details if needed.
>
> Cheers,
>
> Thomas.
>
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