-- [ Picked text/plain from multipart/alternative ] I also noticed something odd.
cl_updaterate 100 cl_interp_ratio 1 and cl_interp doesn't go to 0.01 like it should...is that just a bug with cl_interp, or the interpolation is affected too? It seems that cl_updaterate 100 doesn't work with cl_interp_ratio. But if you lower cl_updaterate to like 80 or less, cl_interp is changing. 2007/9/21, Sean Rowswell <[EMAIL PROTECTED]>: > > This is a multipart message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > ] cl_interp > > "cl_interp" = "0.033" ( def. "0.1" ) > > - temp var for backwards compatibility during beta > > > > ] cl_interp_ratio > > "cl_interp_ratio" = "2" ( def. "2.0" ) > > client > > - Sets the interpolation amount (final amount is cl_interp_ratio / > cl_updaterate). > > > > ] alias cl_interp lol > > ] cl_interp_ratio 1 > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > Unknown command "lol" > > <after 2 seconds> > > ] cl_interp_ratio 2 > > <console spam stops> > > > > Is this an exploit that could be used to bypass cl_interp/cl_interp_ratio > rate restrictions? If not, then why does it continuously try to change > cl_interp after cl_interp_ratio is changed? > > Also I thought cl_interp was a temporary variable for the BETA (read the > cvar description pasted above); isn't the BETA for it over now? > > > > Regards, > > - Sean > > > > UPDATE: > > ] find cl_interp > > "cl_interp" = "0.033" ( def. "0.1" ) > > - temp var for backwards compatibility during beta > > ] cl_interp 0.01 > > <event player_setting> <--- changing it to 0.01 > > <event player_setting> <--- changing it back to 0.033 > > ] cl_interp > > "cl_interp" = "0.033" ( def. "0.1" ) > > - temp var for backwards compatibility during beta > > ] cl_interp 0.01; alias cl_interp !lol > > <event player_setting> <--- changing it to 0.01 > > <event player_command: "Unknown command: !lol"> <--- cant change it back > to 0.033 because its aliased > > Unknown command: !lol > > Unknown command: !lol > > Unknown command: !lol > > Unknown command: !lol > > Unknown command: !lol > > ] find cl_interp > > "cl_interp" = "0.01" ( def. "0.1" ) > > - temp var for backwards compatibility during beta > > > > So yes this does look to be an exploit to bypass cl_interp_ratio as well > as > any cl_interp_ratio server enforcement. Comments? > > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

