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[ Picked text/plain from multipart/alternative ]
Well, with the new TF2 engine they removed cl_interp anyway...so if they use
that engine for source, no more cl_interp ^^

2007/9/21, Benjamin Lange <[EMAIL PROTECTED]>:
>
> --
> [ Picked text/plain from multipart/alternative ]
> set your client sv_maxupdaterate to 100.
> I don't know if this will effect the interp, but it will show right as
> cl_interp 0.01 then :)
>
> 2007/9/21, AnAkIn . <[EMAIL PROTECTED]>:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I also noticed something odd.
> >
> > cl_updaterate 100
> > cl_interp_ratio 1
> >
> > and cl_interp doesn't go to 0.01 like it should...is that just a bug
> with
> > cl_interp, or the interpolation is affected too? It seems that
> > cl_updaterate
> > 100 doesn't work with cl_interp_ratio. But if you lower cl_updaterate to
> > like 80 or less, cl_interp is changing.
> >
> > 2007/9/21, Sean Rowswell <[EMAIL PROTECTED]>:
> > >
> > > This is a multipart message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > ] cl_interp
> > >
> > > "cl_interp" = "0.033" ( def. "0.1" )
> > >
> > > - temp var for backwards compatibility during beta
> > >
> > >
> > >
> > > ] cl_interp_ratio
> > >
> > > "cl_interp_ratio" = "2" ( def. "2.0" )
> > >
> > > client
> > >
> > > - Sets the interpolation amount (final amount is cl_interp_ratio /
> > > cl_updaterate).
> > >
> > >
> > >
> > > ] alias cl_interp lol
> > >
> > > ] cl_interp_ratio 1
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > Unknown command "lol"
> > >
> > > <after 2 seconds>
> > >
> > > ] cl_interp_ratio 2
> > >
> > > <console spam stops>
> > >
> > >
> > >
> > > Is this an exploit that could be used to bypass
> > cl_interp/cl_interp_ratio
> > > rate restrictions? If not, then why does it continuously try to change
> > > cl_interp after cl_interp_ratio is changed?
> > >
> > > Also I thought cl_interp was a temporary variable for the BETA (read
> the
> > > cvar description pasted above); isn't the BETA for it over now?
> > >
> > >
> > >
> > > Regards,
> > >
> > > - Sean
> > >
> > >
> > >
> > > UPDATE:
> > >
> > > ] find cl_interp
> > >
> > > "cl_interp" = "0.033" ( def. "0.1" )
> > >
> > > - temp var for backwards compatibility during beta
> > >
> > > ] cl_interp 0.01
> > >
> > > <event player_setting>  <--- changing it to 0.01
> > >
> > > <event player_setting>  <--- changing it back to 0.033
> > >
> > > ] cl_interp
> > >
> > > "cl_interp" = "0.033" ( def. "0.1" )
> > >
> > > - temp var for backwards compatibility during beta
> > >
> > > ] cl_interp 0.01; alias cl_interp !lol
> > >
> > > <event player_setting>   <--- changing it to 0.01
> > >
> > > <event player_command: "Unknown command: !lol">   <--- cant change it
> > back
> > > to 0.033 because its aliased
> > >
> > > Unknown command: !lol
> > >
> > > Unknown command: !lol
> > >
> > > Unknown command: !lol
> > >
> > > Unknown command: !lol
> > >
> > > Unknown command: !lol
> > >
> > > ] find cl_interp
> > >
> > > "cl_interp" = "0.01" ( def. "0.1" )
> > >
> > > - temp var for backwards compatibility during beta
> > >
> > >
> > >
> > > So yes this does look to be an exploit to bypass cl_interp_ratio as
> well
> > > as
> > > any cl_interp_ratio server enforcement. Comments?
> > >
> > > --
> > >
> > >
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> > > please visit:
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> > >
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> >
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>
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