I couldn't give a flying fig what E.A. do with their customers.

Why is it when people bring up perfectly valid points certain people decide
to play the legal angle : "Valve are within their rights to xyz"

Well. I'm a Valve customer and I'm well within my rights, to say that they
are royally screwing over the server admins here.

The situation that we are left in, here and now, is that any set of servers
can be de-listed if they have any mods installed on them whatsoever as there
is no written clarification from Valve on this.

That means server admins are left with a stark choice. Run the server
vanilla and unmodified or just follow the crowd and take the easy option of
running vanilla.

TF2 is an experiement for Valve. They want to see what happens if they take
away control from the admins. Well, I'm shutting down my TF2 server. I'm
sticking to CS:S and if the rape the CS:S server on it's way over to
OrangeBox then I'll shut down my CS:S server.

The way a server is run, the way it's adminned, the mods, the players are
just as important as the game itself and Valve doesn't seem to want to admit
that and they always cast those facts aside and they are going out of their
way to do so with TF2.

I don't think there is going to be much modding going on with TF2 and that's
not healthy for the games long term future.

Chris.




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tim
Sent: 15 October 2007 18:19
To: [email protected]
Subject: RE: [hlds] Servers that will Valve will randomly remove from the
steam master servers, without any annoucment.

First and only reply to this discussion. I agree with the below. I think
someone isn't understanding the word Customer. Since when did they start
selling the server files? Also Valve isn't the first company to "delist"
servers. It was actually easy for Valve to do this as it was just a max
player filter. Now think about EA in 05 with they released the BF2 Demo. The
files were "hacked" as some call modified. Unlike here where a dll had to be
modified, or a mod set in place, with BF2 they were plain text python files
which had to have a couple variables changed. Guess what, EA didn't like it,
then they started banning IPs from their server list. The only difference I
see here is after about a week, EA did make a public statement about it
after A lot of admins complained "in forums" their servers were not listed.

-----Original Message-----
From: Jonathan Leissler [mailto:[EMAIL PROTECTED]
Sent: Monday, October 15, 2007 11:33 AM
To: [email protected]
Subject: Re: [hlds] Servers that will Valve will randomly remove from the
steam master servers, without any annoucment.

I think people just need to grow up.

Valve intended by design for their to be a 24 player
limit. They can and will do whats in their best
interest and/or needs. They never intended (at this
time) to be above 24 people so they filtered them out.
They have the right to do so.

Don't like it? Then don't run a server. No one is
forcing you to do anything.


--- Kyrios <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> Supposed to be funny ?
>
>
>
> zzzZZZzzz
>
> On 10/15/07, Chris Barnett <[EMAIL PROTECTED]>
> wrote:
> >
> > This is a multipart message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hello,
> >
> >
> >
> > Let's run a book on which servers Valve will
> randomly filter out next,
> > without even so much as the decency to tell us.
> >
> >
> >
> > 1)      Australian servers. Let's face it, it's
> those pesky Australians
> > who
> > are so far up Valves sweet asses it must be
> embarrassing for Valve. Those
> > Australians need to be taught a lesson to counter
> balance all of that
> > Pacific rimming that's going on.
> >
> > 2)      Servers that have an unusually high number
> of players with 8
> > digits.
> > Come on let's face it. The 8 digit crew are all
> noobs, snotty nosed
> > teenagers and haxors.
> >
> > 3)      Servers outside the Western United States
> that have an unusually
> > high number of players with 6 digits. If a server
> attracts the old and
> > wise,
> > they're community is going to be too smug.
> >
> > 4)      Servers running FF.
> >
> > 5)      Servers that sends the player into a
> different world where there
> > is
> > 1000's of custom skins and the admins have been
> sad enough to invest 500
> > odd
> > man hours into creating a work of art, not to
> mention the modding
> > communities whose total output dwarfs anything
> that has come out of Valve.
> >
> > 6)      Servers that attract the top players.
> C'mon something has to be
> > wrong, they're all hacking.
> >
> > 7)      Servers that attract too many noobs. No
> scrub that, they're all in
> > Washington State.
> >
> > 8)      Servers that are running that new plugin,
> which lies about the
> > total
> > number of available slots.there's 32 slots but 24
> are advertised!!!
> >
> > 9)      Servers with unsuitable chat language for
> minors.
> >
> > 10)   Servers with 2 slots, passworded, that say
> "Valve doesn't listen to
> > server admins" as their server name.
> >
> >
> >
> >
> >
> >
> >
> > Right. That's my list. Odds anyone?
> >
> >
> >
> >
> >
> >
> >
> > --
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or
> view the list archives,
> > please visit:
> >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> ... black holes are where god divided by zero.
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>




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