To be fair...if you follow the unsubscribe link...it goes to a web page which isn't obvious as what to do next..especially if you don't know your password...follow the link and you'll see what I mean...I made a suggestion a while back for the link to be changed so that it actually goes back to a more useful web page.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: 15 October 2007 23:33 To: [email protected] Subject: Re: [hlds] RE: hlds digest, Vol 1 #5612 - 8 msgs -- [ Picked text/plain from multipart/alternative ] Here's one more email to you for being stupid... Especially when the digest gave you the unsubscribe link... On 10/15/07, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > > I love you too! > > -----Original Message----- > From: Evan Skafidas [mailto:[EMAIL PROTECTED] > Sent: Monday, October 15, 2007 5:45 PM > To: [email protected] > Subject: [hlds] RE: hlds digest, Vol 1 #5612 - 8 msgs > > [ Converted text/html to text/plain ] > > Stop sending me e-mails > > > > ---------------------------------------------------------------------------- > -- > From: [EMAIL PROTECTED] > Reply-To: [email protected] > To: [email protected] > Subject: hlds digest, Vol 1 #5612 - 8 msgs > Date: Thu, 11 Oct 2007 06:31:19 -0700 > >Send hlds mailing list submissions to > > [email protected] > > > >To subscribe or unsubscribe via the World Wide Web, visit > > http://list.valvesoftware.com/mailman/listinfo/hlds > >or, via email, send a message with subject or body 'help' to > > [EMAIL PROTECTED] > > > >You can reach the person managing the list at > > [EMAIL PROTECTED] > > > >When replying, please edit your Subject line so it is more specific > >than "Re: Contents of hlds digest..." > > > > > >Today's Topics: > > > > 1. Re: TF2 ... All 32 player servers filtered out? (Kevin Ottalini) > > 2. RE: TF2 ... All 32 player servers filtered out? (Jason O. > Washburn) > > 3. Re: TF2 ... All 32 player servers filtered out? (Robert Whelan) > > 4. Re: TF2 ... All 32 player servers filtered out? (DontWannaName!) > > 5. RE: TF2 ... All 32 player servers filtered out? (Tim Ling) > > 6. Re: TF2 ... All 32 player servers filtered out? (Matthew Cheale) > > 7. Re: TF2 ... All 32 player servers filtered out? (Valdimar > Kristjansson) > > 8. RE: TF2 Admin Plugin (Kerry Dorsey) > > > >--__--__-- > > > >Message: 1 > >From: "Kevin Ottalini" <[EMAIL PROTECTED]> > >To: <[email protected]> > >Cc: <[EMAIL PROTECTED]> > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > >Date: Wed, 10 Oct 2007 19:35:14 -0700 > >Reply-To: [email protected] > > > >I think the issue here is this is a brand new mod (officially only HOURS > >old!) and the user experience needs to be uniform and "unpatched" as much > as > >possible so Valve can calibrate the new engine before porting over all > the > >other mods. > > > >Remember that the stats tracking system is brand new as well and hacking > the > >maps and servers will throw off the baseline for stats, in some cases > >dramatically. > > > >Once the engine's behavior and quirks have been thoroughly hashed out, > THEN > >is the time for allowing modifications like this but most certainly NOT > by > >server admins hex editing server binaries. > > > >The developers at Valve had very good reasons to set the max number of > >players at 24, let's give them the a little credit and consideration here > >ok? > > > >In addition, one of the maps tc_hydro has potentially too many base > entities > >for 32 players and could cause servers and clients to crash (but it seems > ok > >with 24 players but might be right at the borderline). > > > >qUiCkSiLvEr > > > > > > > >----- Original Message ----- > >From: "Mike Munoz" > >To: <[email protected]> > >Sent: Wednesday, October 10, 2007 1:30 PM > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > > > > > > > OUCH!!... > > > To actually go so far as to modify the server browser so that it won't > > > list 32 slot TF2 servers! > > > > > > > >--__--__-- > > > >Message: 2 > >From: "Jason O. Washburn" <[EMAIL PROTECTED]> > >To: <[email protected]> > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > >Date: Wed, 10 Oct 2007 21:44:47 -0500 > >Reply-To: [email protected] > > > >I fully agree. > > > >Jason > > > >-----Original Message----- > >From: [EMAIL PROTECTED] > >[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini > >Sent: Wednesday, October 10, 2007 9:35 PM > >To: [email protected] > >Cc: [EMAIL PROTECTED] > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > > > >I think the issue here is this is a brand new mod (officially only HOURS > >old!) and the user experience needs to be uniform and "unpatched" as much > as > >possible so Valve can calibrate the new engine before porting over all > the > >other mods. > > > >Remember that the stats tracking system is brand new as well and hacking > the > >maps and servers will throw off the baseline for stats, in some cases > >dramatically. > > > >Once the engine's behavior and quirks have been thoroughly hashed out, > THEN > >is the time for allowing modifications like this but most certainly NOT > by > >server admins hex editing server binaries. > > > >The developers at Valve had very good reasons to set the max number of > >players at 24, let's give them the a little credit and consideration here > >ok? > > > >In addition, one of the maps tc_hydro has potentially too many base > entities > >for 32 players and could cause servers and clients to crash (but it seems > ok > >with 24 players but might be right at the borderline). > > > >qUiCkSiLvEr > > > > > > > >----- Original Message ----- > >From: "Mike Munoz" > >To: <[email protected]> > >Sent: Wednesday, October 10, 2007 1:30 PM > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > > > > > > > OUCH!!... > > > To actually go so far as to modify the server browser so that it won't > > > list 32 slot TF2 servers! > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > >-- > >Internal Virus Database is out-of-date. > >Checked by AVG Free Edition. > >Version: 7.5.488 / Virus Database: 269.13.39/1045 - Release Date: > 10/2/2007 > >6:43 PM > > > > > >Internal Virus Database is out-of-date. > >Checked by AVG Free Edition. > >Version: 7.5.488 / Virus Database: 269.13.39/1045 - Release Date: > 10/2/2007 > >6:43 PM > > > > > >Internal Virus Database is out-of-date. > >Checked by AVG Free Edition. > >Version: 7.5.488 / Virus Database: 269.13.39/1045 - Release Date: > 10/2/2007 > >6:43 PM > > > > > > > > > >--__--__-- > > > >Message: 3 > >Date: Wed, 10 Oct 2007 20:13:53 -0700 (PDT) > >From: Robert Whelan <[EMAIL PROTECTED]> > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > >To: [email protected] > >Reply-To: [email protected] > > > >-- > >[ Picked text/plain from multipart/alternative ] > >Amen... > > > > > >----- Original Message ---- > >From: Kevin Ottalini <[EMAIL PROTECTED]> > >To: [email protected] > >Cc: [EMAIL PROTECTED] > >Sent: Wednesday, October 10, 2007 9:35:14 PM > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > > > > > >I think the issue here is this is a brand new mod (officially only HOURS > >old!) and the user experience needs to be uniform and "unpatched" as much > as > >possible so Valve can calibrate the new engine before porting over all > the > >other mods. > > > >Remember that the stats tracking system is brand new as well and hacking > the > >maps and servers will throw off the baseline for stats, in some cases > >dramatically. > > > >Once the engine's behavior and quirks have been thoroughly hashed out, > THEN > >is the time for allowing modifications like this but most certainly NOT > by > >server admins hex editing server binaries. > > > >The developers at Valve had very good reasons to set the max number of > >players at 24, let's give them the a little credit and consideration here > >ok? > > > >In addition, one of the maps tc_hydro has potentially too many base > entities > >for 32 players and could cause servers and clients to crash (but it seems > ok > >with 24 players but might be right at the borderline). > > > >qUiCkSiLvEr > > > > > > > >----- Original Message ----- > >From: "Mike Munoz" > >To: <[email protected]> > >Sent: Wednesday, October 10, 2007 1:30 PM > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > > > > > > > OUCH!!... > > > To actually go so far as to modify the server browser so that it won't > > > list 32 slot TF2 servers! > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > >___________________________________________________________________________ > _________ > >Be a better Globetrotter. Get better travel answers from someone who > knows. > Yahoo! Answers - Check it out. > >http://answers.yahoo.com/dir/?link=list&sid=396545469 > >-- > > > > > >--__--__-- > > > >Message: 4 > >Date: Wed, 10 Oct 2007 21:38:23 -0700 (PDT) > >From: DontWannaName! <[EMAIL PROTECTED]> > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > >To: [email protected] > >Reply-To: [email protected] > > > >-- > >[ Picked text/plain from multipart/alternative ] > >I say stop B*tching and they might get something done cause they wont > have > to > read all this nonsense/whining. > > > > > >----- Original Message ---- > >From: Robert Whelan <[EMAIL PROTECTED]> > >To: [email protected] > >Sent: Wednesday, October 10, 2007 8:13:53 PM > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > > > > > >-- > >[ Picked text/plain from multipart/alternative ] > >Amen... > > > > > >----- Original Message ---- > >From: Kevin Ottalini <[EMAIL PROTECTED]> > >To: [email protected] > >Cc: [EMAIL PROTECTED] > >Sent: Wednesday, October 10, 2007 9:35:14 PM > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > > > > > >I think the issue here is this is a brand new mod (officially only HOURS > >old!) and the user experience needs to be uniform and "unpatched" as much > as > >possible so Valve can calibrate the new engine before porting over all > the > >other mods. > > > >Remember that the stats tracking system is brand new as well and hacking > the > >maps and servers will throw off the baseline for stats, in some cases > >dramatically. > > > >Once the engine's behavior and quirks have been thoroughly hashed out, > THEN > >is the time for allowing modifications like this but most certainly NOT > by > >server admins hex editing server binaries. > > > >The developers at Valve had very good reasons to set the max number of > >players at 24, let's give them the a little credit and consideration here > >ok? > > > >In addition, one of the maps tc_hydro has potentially too many base > entities > >for 32 players and could cause servers and clients to crash (but it seems > ok > >with 24 players but might be right at the borderline). > > > >qUiCkSiLvEr > > > > > > > >----- Original Message ----- > >From: "Mike Munoz" > >To: <[email protected]> > >Sent: Wednesday, October 10, 2007 1:30 PM > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > > > > > > > OUCH!!... > > > To actually go so far as to modify the server browser so that it won't > > > list 32 slot TF2 servers! > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > >___________________________________________________________________________ > _________ > >Be a better Globetrotter. Get better travel answers from someone who > knows. > Yahoo! Answers - Check it out. > >http://answers.yahoo.com/dir/?link=list&sid=396545469 > >-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > >___________________________________________________________________________ > _________ > >Moody friends. Drama queens. Your life? Nope! - their life, your story. > Play > Sims Stories at Yahoo! Games. > >http://sims.yahoo.com/ > >-- > > > > > >--__--__-- > > > >Message: 5 > >From: "Tim Ling" <[EMAIL PROTECTED]> > >To: <[email protected]> > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > >Date: Thu, 11 Oct 2007 09:45:05 +0100 > >Reply-To: [email protected] > > > >While that may well be true, there are LOTS of 24 player servers running > th= > >e > >base maps & config that Valve can use as a base line for monitoring. > Surely > >leaving 32 player servers in wouldn't hurt them too much as they could do > >the filtering on their end. > >Plus if there were lots of issues with servers crashing, then those > servers > >would end up empty, because people would get fed up with the crashes. > > > >Sil^ > > > >-----Original Message----- > >From: [EMAIL PROTECTED] > >[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini > >Sent: 11 October 2007 03:35 > >To: [email protected] > >Cc: [EMAIL PROTECTED] > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > > > >I think the issue here is this is a brand new mod (officially only HOURS > >old!) and the user experience needs to be uniform and "unpatched" as much > a= > >s > >possible so Valve can calibrate the new engine before porting over all > the > >other mods. > > > >Remember that the stats tracking system is brand new as well and hacking > th= > >e > >maps and servers will throw off the baseline for stats, in some cases > >dramatically. > > > >Once the engine's behavior and quirks have been thoroughly hashed out, > THEN > >is the time for allowing modifications like this but most certainly NOT > by > >server admins hex editing server binaries. > > > >The developers at Valve had very good reasons to set the max number of > >players at 24, let's give them the a little credit and consideration here > >ok? > > > >In addition, one of the maps tc_hydro has potentially too many base > entitie= > >s > >for 32 players and could cause servers and clients to crash (but it seems > o= > >k > >with 24 players but might be right at the borderline). > > > >qUiCkSiLvEr > > > > > > > >----- Original Message ----- > >From: "Mike Munoz" > >To: <[email protected]> > >Sent: Wednesday, October 10, 2007 1:30 PM > >Subject: RE: [hlds] TF2 ... All 32 player servers filtered out? > > > > > > > OUCH!!... > > > To actually go so far as to modify the server browser so that it won't > > > list 32 slot TF2 servers! > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ><p><font size=3D"2">PRIVACY & CONFIDENTIALITY NOTICE > >=09=09=09</font><font size=3D"-2">Information contained in this email and > a= > >ny attachment is confidential and is intended for the addressee only. If > yo= > >u are not the intended recipient please notify us immediately. Any > dissemin= > >ation, distribution, copying or use of this information without our prior > c= > >onsent is strictly prohibited. The views of the author may not > necessarily > = > >reflect those of the Architectural Association (Inc.). If you have any > doub= > >ts as to the authenticity of this e-mail please contact either the sender > o= > >r the Architectural Association directly. The Architectural Association, > In= > >c. is a Registered Charity Incorporated as a Company limited by > guarantee. > = > > Registered in England No. 171402. Registered office: 36 Bedford > Square, > L= > >ondon, WC1B 3ES. <br /> > >=09=09=09</font> > >=09=09=09<font size=3D"2">VIRUS WARNING</font> > >=09=09=09<font size=3D"-2">The contents of any attachment to this email > may= > > contain software viruses that could damage your own computer system. > While= > > the Architectural Association (Inc.) has taken reasonable precautions > to > m= > >inimize this risk, it cannot accept liability for any damage that you > suffe= > >r as a result of software viruses. You should carry out your own virus > chec= > >ks before opening any attachment.<br /> > >=09=09=09</font></p> > > > > > > > > > >--__--__-- > > > >Message: 6 > >Date: Thu, 11 Oct 2007 10:06:24 +0100 > >From: Matthew Cheale <[EMAIL PROTECTED]> > >To: [email protected] > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > >Reply-To: [email protected] > > > > > Plus if there were lots of issues with servers crashing, then those > serv= > >ers > > > would end up empty, because people would get fed up with the crashes. > > > >And everyone would whine about Valve's shoddy coding reducing their > reputat= > >ion > >and all because of 3rd party modifications... > > > >-- > >With regards, > > > >Matthew Cheale > > > > > >+44 (0)56 000 36985 > >[EMAIL PROTECTED] > > > > >=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D > = > >=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D > >This e.mail is private and confidential between Multiplay (UK) Ltd. and > the= > > person or entity to whom it is addressed. In the event of misdirection, > th= > >e recipient is prohibited from using, copying, printing or otherwise > dissem= > >inating it or any information contained in it. > > > >In the event of misdirection, illegible or incomplete transmission please > t= > >elephone +44 845 868 1337 > >or return the E.mail to [EMAIL PROTECTED] > > > > > > > >--__--__-- > > > >Message: 7 > >Date: Thu, 11 Oct 2007 13:08:15 +0000 > >From: Valdimar Kristjansson <[EMAIL PROTECTED]> > >To: [email protected] > >Subject: Re: [hlds] TF2 ... All 32 player servers filtered out? > >Reply-To: [email protected] > > > >And don't think Valve need to worry about people whining about shoddy > >coding. > >Half of the people can't play the Orange Box because of bluescreen > >errors after the release. > >And all because of their own coding. > > > >nisbus > > > >Matthew Cheale wrote: > > > > Plus if there were lots of issues with servers crashing, then those > > > servers > > > > would end up empty, because people would get fed up with the > crashes. > > > > > > And everyone would whine about Valve's shoddy coding reducing their > > > reputation > > > and all because of 3rd party modifications... > > > > > > -- > > > With regards, > > > > > > Matthew Cheale > > > > > > > > > +44 (0)56 000 36985 > > > [EMAIL PROTECTED] > > > > > > ================================================ > > > This e.mail is private and confidential between Multiplay (UK) Ltd. > > > and the person or entity to whom it is addressed. In the event of > > > misdirection, the recipient is prohibited from using, copying, > > > printing or otherwise disseminating it or any information contained in > > > it. > > > > > > In the event of misdirection, illegible or incomplete transmission > > > please telephone +44 845 868 1337 > > > or return the E.mail to [EMAIL PROTECTED] > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > >--__--__-- > > > >Message: 8 > >Subject: RE: [hlds] TF2 Admin Plugin > >Date: Thu, 11 Oct 2007 09:16:22 -0400 > >From: "Kerry Dorsey" <[EMAIL PROTECTED]> > >To: <[email protected]> > >Reply-To: [email protected] > > > >At a time when stability and management are fleeting memory, you step up > >with this jem. It helped out tremendously last night. > > > >Thanks a million, Ray! > > > >Kerry "Boogieman" Dorsey > > > >-> -----Original Message----- > >-> From: [EMAIL PROTECTED] [mailto:hlds- > >-> [EMAIL PROTECTED] On Behalf Of Ray > >-> Sent: Sunday, October 07, 2007 4:16 PM > >-> To: [email protected] > >-> Subject: [hlds] TF2 Admin Plugin > >-> > >-> If any server op needs an admin plugin.. > >-> Ive got a minimal version working > >-> with kick,ban,chat, centersay,bottomsay and > >-> classlimits etc > >-> > >-> get it at http://www.beetlesmod.com > >-> > >-> > >-> > >-> > >-> _______________________________________________ > >-> To unsubscribe, edit your list preferences, or view the list > >archives, > >-> please visit: > >-> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > >--__--__-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > >End of hlds Digest > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

