Another thought, is there a limit on the amount of tags you can have?

Or possibly better, a way to reserve a tag for use (eg, a game provider's
name).

In Battlefield 2 for example, it has a server browser that allows you to
type in some text to filter by server name.

Traditionally you have public servers like:
GameArena BF2 #1
Internode BF2 #1
... etc

Some players will make/rent servers with a name like:
My Clan (not Gamearena, not internode)

Which means when a casual player searches for 'gamearena' or 'internode' it
picks up the providers servers, but also this other players server - just so
they get to appear in the search results when casual players are looking for
a server. This could pollute the results of searching on tags with bogus
entries.

I suppose though that sort of thing can just be forgotten about until the
tag system is released and its had a chance to be used.

- Andrew

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Thursday, 14 February 2008 11:16 AM
To: [EMAIL PROTECTED]; [email protected]
Subject: [hlds] RE: [hlds_linux] Team Fortress 2 Server Tags Coming Soon

I should also point out that we're planning on releasing this to you
guys first, with clients having to opt-in to a beta to see the custom
UI.

Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Ruymen
Sent: Wednesday, February 13, 2008 3:51 PM
To: [email protected]; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Server Tags Coming Soon

One of the things that customers have been consistently requesting from
us a better method of finding game servers with the specific settings
that they like. Some players want servers with friendly-fire on, or TF2
birthday mode, or 24/7 Dustbowl, and so on. Other players specifically
want none of these, asking us how they can find servers with no changes.
At the same time, we've watched as server operators have increasingly
filled out their server names with descriptions of their custom
settings.

We've been working on a solution to these problems that we hope will
make sense, solving the player's desire to search for specific settings,
and the server operator's desire to have better descriptive tools for
their server. The concept is similar to web page metatags, where server
operators can specify descriptive tags in any manner, and clients can
search for servers by specifying the tags they're interested in. Some
tags are automatically filled in, based on server convars. For example,
in TF2 we've removed the restrictions on a variety of server options
(like friendly fire & respawn wave times), and now the tag system will
automatically add a tag when they're changed, so that customers who want
to play on these servers can easily find them.

Click here: http://www.steamgames.com/v/img/whatsnew/serverTags.jpg for
a screenshot of the new server browser interface that players will have.
As you can see, we've put a new tab onto it called "Custom". Servers
with tags will appear in this list, where the player can specify a list
of tags they're interested in. The "Add Common Tags" button will give
them a list of the top 20 tags in use across all the servers, so they're
able to easily choose the popular tags. Untagged servers will show up in
the old Internet games list.

Jason

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