Alfred told me, that they are already working on it. But they want to use a steamid based system instead of hostnames ... but it's the same ...
that was a half year ago and it's still on their todo list :P > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Spencer 'voogru' MacDonald > Sent: Thursday, February 14, 2008 1:50 AM > To: [email protected] > Subject: RE: [hlds] Team Fortress 2 Server Tags Coming Soon > > Jason, > > While you're improving the client server browser, could you > please allow servers to specify a "hostname" to be used > rather than an IP address? So that when a player adds a > server to their favorites, it adds that hostname instead of > the IP address, and when they view details on the server it > shows the hostname as well as the IP. > > When I say hostname, I mean like tf.voogru.net. > > The point is simply, in case the server changes it's IP > somewhere down the road, all of the players old favorites are > not invalidated. > > I heard that they tried this a few years back with websites > (using domain names instead of memorizing IP's), and I hear > it works pretty good for them. > Maybe it'll work for game servers too? > > ;) > > Thanks. > > - voogru. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Wednesday, February 13, 2008 6:51 PM > To: [email protected]; [EMAIL PROTECTED] > Subject: [hlds] Team Fortress 2 Server Tags Coming Soon > > One of the things that customers have been consistently > requesting from us a better method of finding game servers > with the specific settings that they like. Some players want > servers with friendly-fire on, or TF2 birthday mode, or 24/7 > Dustbowl, and so on. Other players specifically want none of > these, asking us how they can find servers with no changes. > At the same time, we've watched as server operators have > increasingly filled out their server names with descriptions > of their custom settings. > > We've been working on a solution to these problems that we > hope will make sense, solving the player's desire to search > for specific settings, and the server operator's desire to > have better descriptive tools for their server. The concept > is similar to web page metatags, where server operators can > specify descriptive tags in any manner, and clients can > search for servers by specifying the tags they're interested > in. Some tags are automatically filled in, based on server > convars. For example, in TF2 we've removed the restrictions > on a variety of server options (like friendly fire & respawn > wave times), and now the tag system will automatically add a > tag when they're changed, so that customers who want to play > on these servers can easily find them. > > Click here: > http://www.steamgames.com/v/img/whatsnew/serverTags.jpg for a > screenshot of the new server browser interface that players will have. > As you can see, we've put a new tab onto it called "Custom". > Servers with tags will appear in this list, where the player > can specify a list of tags they're interested in. The "Add > Common Tags" button will give them a list of the top 20 tags > in use across all the servers, so they're able to easily > choose the popular tags. Untagged servers will show up in the > old Internet games list. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

