I thought the server hashed its file and checked the same one was on the
client.
My bad.
StrontiumDog wrote:
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It doesn't have to be re-downloaded.
The change only has to be made server-side and it affects everyone who plays
on that server.
On 17/02/2008, Tom Leighton <[EMAIL PROTECTED]> wrote:
Could you not make a plugin that spawns something like a barrel there?
Would save people redownloading a stock map
StrontiumDog wrote:
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1. Download Ented
http://www.serverwiki.org/index.php/EntEd
2. Make a copy of cp_badlands and store it somewhere.
3. Open cp_badlands
4. At the end of the list of entities, add:
{
"origin" "40 1816 199"
"spawnflags" "13"
"damagescale" "200"
"ignitionpoint" "32"
"firetype" "0"
"fireattack" "4"
"firesize" "128"
"health" "30"
"StartDisabled" "0"
"classname" "env_fire"
}
{
"origin" "-40 -1816 199"
"spawnflags" "13"
"damagescale" "200"
"ignitionpoint" "32"
"firetype" "0"
"fireattack" "4"
"firesize" "128"
"health" "30"
"StartDisabled" "0"
"classname" "env_fire"
}
(Yes I know TF2 doesn't really support env_fire but this is a temp fix)
5. Save and re-upload to server.
This creates a small zone of death to anyone who tries to stand in that
spot
to plant the teleporter. As I said, it is a temp fix until the map is
repaired.
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