Heres a plugin that can do it on the fly called stripper source(
http://www.bailopan.net/stripper/ ), you just make a cp_badlands.cfg in
the maps folder and put
add:
{
"origin" "40 1816 199"
"targetname" "prop_deathbarrel"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendercolor" "128 128 0"
"renderamt" "150"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_badlands/barrel01.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
{
"origin" "-40 -1816 199"
"targetname" "prop_deathbarrel"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendercolor" "128 128 0"
"renderamt" "150"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_badlands/barrel01.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
Greg Williams wrote:
Can you send me a copy of the edited map?
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