I was more referring to bots in the other games listed. =P On Tue, Apr 8, 2008 at 3:09 PM, Andreas Grimm <[EMAIL PROTECTED]> wrote:
> bots in TF2 ? :P > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL > Sent: Tuesday, April 08, 2008 10:03 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2's popularity definitely slipping fast WAS Internet > vs. Custom Tab > > Do these stats include bot players? > > On Tue, Apr 8, 2008 at 11:47 AM, <[EMAIL PROTECTED]> wrote: > > > I've been following the custom tab topic through the digest for a few > > weeks. In general, I agree that the custom tab seems like a really bad > > idea. However, Valve probably figured that they had to do _something_ > to > > try to get players back. Take a look at the history graph that > Zeitgeist > > keeps for online FPSes: > > > > http://www.onlinegamingzeitgeist.com/games/ > > > > TF2 has gone from a high of 3rd overall to 19th. It has seen its > online > > player count go from from a high of 11,000 players back in late October > > down > > below 1,400 players today, and the slide shows no sign of stopping. > It's > > slid so far, you have to go down to the bottom graph in order to get a > > good > > view of its current status. Meanwhile, CS and CS: are dominating the > > charts > > with online player counts at 95,000 and 50,000 respectively. (#3 CoD4 is > > hovering a bit below 15,000.) > > > > I don't think it's any single event that's driving the player count > down. > > Personally, I just don't find the game as much fun to keep playing over > > the > > long haul as I thought I would. Based upon this chart, I'm clearly not > > alone in feeling that way. > > > > I wish I could put my finger on why the mod is doing so badly. > > Personally, > > I thought the original TF on QW was a fantastic mod. I played it to > death > > and played a lot of TFC, too. (TFC, btw, is chugging along with just > > under > > 1,000 players.) > > > > The implication of all this is that we TF2 server administrators have to > > ask > > ourselves whether it's worth our time to keep our servers up if we can't > > keep them populated. The custom tab fiasco hasn't helped what is > clearly > > a > > bad situation. Personally, I'm just about ready to shut my TF2 server > > down > > and find a game that people actually want to play. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

