add CenterPrintText in ClientScheme.res file, i saw a mail in here
http://www.mail-archive.com/[EMAIL PROTECTED]/msg19018.html,
ablout 1 year ago.
CenterPrintText
{
"1"
{
"name" "Trebuchet MS"
"tall" "12"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
"antialias" "1"
"additive" "1"
}
}
2008/5/12, Eric van Beesten <[EMAIL PROTECTED]>:
>
> What's wrong with the say commandos/advert methodes from sourcemod/mani
> admin? They work great on our server! Think sending mail to valve is
> useless, because this is more a thingy for sourcemod/mani admin.
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens raydan
> Verzonden: maandag 12 mei 2008 12:51
> Aan: [email protected]
> Onderwerp: [hlds] Please consider add HUD messages in CS:S & DOD:S
>
> i was sent this email at 2008-4-26 and 2008-5-5, but i haven't got any
> reply.
>
> Can Valve consider add HUD messages in CS:S & DOD:S in client side?
>
> like cs 1.6, it can display any colour message on client screen at any
> position.
>
> HL2 DM already have HUD messages display, but why remove in CS:S & DOD:S?
>
> I had hear about font definition in HUD messages, but HL2 DM haven't that
> problem?
>
> Also, CS:S have a Center HUD message, so i think it not a font definition
> problem.
>
> In cs 1.6 HUD message can provide many informations,effects to client and
> it
> very powerful. Although, CS:S include HintText, it can't send large
> information, change the colour, display message in any loction on the
> screen.
>
> Finally, can Valve reconsider to add HUD messages in CS:S & DOD:S in
> client
> side?
>
> Please email to me what Valve consider about this.
>
> -raydan
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