You don't need to tell us twice. ;-)
But yes, Valve should really add support for those two VGUI messages to
all Source games.
> HL2DM have CenterPrintText, but why CSS and DODS haven't or disable it?
> set "tall" to 12 in CSS or DODS it good, 24 is too large
>
> in HL2DM ClientScheme.res
> CenterPrintText
> {
> // note that this scales with the screen resolution
> "1"
> {
> "name" "Trebuchet MS"
> "tall" "18"
> "weight" "900"
> "antialias" "1"
> "additive" "1"
> }
> }
>
>
> 2008/5/12, Hunter <[EMAIL PROTECTED]>:
>
>> Valve should really add the AMX style menus back to HL2DM. The code is
>> inside, it just needs to be activated in a .res file.
>>
>> hl2mp/scripts/HudLayout.res:
>>
>> HudMenu
>> {
>> "fieldName" "HudMenu"
>> "visible" "1"
>> "enabled" "1"
>> "wide" "640"
>> "tall" "480"
>> "zpos" "1"
>> "TextFont" "Default"
>> "ItemFont" "Default"
>> "ItemFontPulsing" "Default"
>> }
>>
>> HudRadio
>> {
>> "fieldName" "HudRadio"
>> "TextFont" "Default"
>> "visible" "1"
>> "xpos" "10"
>> "ypos" "c"
>> "wide" "Default"
>> "tall" "Default"
>> "text_ygap" "2"
>> "TextColor" "255 255 255 192"
>> "PaintBackgroundType" "0"
>> }
>>
>> And you have to bind 8 to slot8, 9 to slot9 and 0 to slot10. Thats it.
>> All plugins would be able to send AMX style messages to the users again.
>>
>> I think thats not too much to do. Please Valve, add that little thing
>> back to HL2DM by default.
>>
>> Source: http://www.tcmagazine.com/forums/index.php?showtopic=2451
>>
>>> add CenterPrintText in ClientScheme.res file, i saw a mail in here
>>>
>>>
>> http://www.mail-archive.com/[EMAIL PROTECTED]/msg19018.html,
>>
>>> ablout 1 year ago.
>>>
>>> CenterPrintText
>>> {
>>> "1"
>>> {
>>> "name" "Trebuchet MS"
>>> "tall" "12"
>>> "weight" "900"
>>> "range" "0x0000 0x007F" // Basic Latin
>>> "antialias" "1"
>>> "additive" "1"
>>> }
>>> }
>>>
>>> 2008/5/12, Eric van Beesten <[EMAIL PROTECTED]>:
>>>
>>>
>>>> What's wrong with the say commandos/advert methodes from sourcemod/mani
>>>> admin? They work great on our server! Think sending mail to valve is
>>>> useless, because this is more a thingy for sourcemod/mani admin.
>>>>
>>>> -----Oorspronkelijk bericht-----
>>>> Van: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] Namens raydan
>>>> Verzonden: maandag 12 mei 2008 12:51
>>>> Aan: [email protected]
>>>> Onderwerp: [hlds] Please consider add HUD messages in CS:S & DOD:S
>>>>
>>>> i was sent this email at 2008-4-26 and 2008-5-5, but i haven't got any
>>>> reply.
>>>>
>>>> Can Valve consider add HUD messages in CS:S & DOD:S in client side?
>>>>
>>>> like cs 1.6, it can display any colour message on client screen at any
>>>> position.
>>>>
>>>> HL2 DM already have HUD messages display, but why remove in CS:S &
>>>>
>> DOD:S?
>>
>>>> I had hear about font definition in HUD messages, but HL2 DM haven't
>>>>
>> that
>>
>>>> problem?
>>>>
>>>> Also, CS:S have a Center HUD message, so i think it not a font
>>>>
>> definition
>>
>>>> problem.
>>>>
>>>> In cs 1.6 HUD message can provide many informations,effects to client
>>>>
>> and
>>
>>>> it
>>>> very powerful. Although, CS:S include HintText, it can't send large
>>>> information, change the colour, display message in any loction on the
>>>> screen.
>>>>
>>>> Finally, can Valve reconsider to add HUD messages in CS:S & DOD:S in
>>>> client
>>>> side?
>>>>
>>>> Please email to me what Valve consider about this.
>>>>
>>>> -raydan
>>>> _______________________________________________
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>>>>
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>>>>
>>>>
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