Damn you noisier mods!

LDuke wrote:
> One person told me they would get the fix in an upcoming update, but I was
> later told that it would actually not be included (no reason was given).
>
> Quotes like this may give you some idea why:
>
> "We are more concerned with giving people consistent gameplay rather than
> any specific cheat problem. You would be amazed at the number of people that
> get confused (i.e email us complaining) when joining a HL1 based server with
> some of the noisier mods (I am looking at the warcraft3 superhero mod
> here...)." -Alfred
>
>
> On Mon, May 12, 2008 at 8:51 AM, raydan <[EMAIL PROTECTED]> wrote:
>
>   
>> "purposely removed"? what purpose?
>>
>> HL2DM have CenterPrintText, why no purpose in HL2DM? because Hl2DM less
>> player play? or CSS support >32 slots?
>>
>>
>> 2008/5/12, LDuke <[EMAIL PROTECTED]>:
>>     
>>> It was purposely removed at some point in the creation of CS:Source.
>>>       
>>  I've
>>     
>>> had correspondence with a couple Valve employees regarding this issue,
>>>       
>> and
>>     
>>> I'm confident they will not be fixing the "missing" font definition.
>>>
>>> Duke
>>>
>>> On Mon, May 12, 2008 at 4:50 AM, raydan <[EMAIL PROTECTED]> wrote:
>>>
>>>       
>>>>  i was sent this email at 2008-4-26 and 2008-5-5, but i haven't got
>>>>         
>> any
>>     
>>>> reply.
>>>>
>>>> Can Valve consider add HUD messages in CS:S & DOD:S in client side?
>>>>
>>>> like cs 1.6, it can display any colour message on client screen at any
>>>> position.
>>>>
>>>> HL2 DM already have HUD messages display, but why remove in CS:S &
>>>>         
>>> DOD:S?
>>>       
>>>> I had hear about font definition in HUD messages, but HL2 DM haven't
>>>>         
>>> that
>>>       
>>>> problem?
>>>>
>>>> Also, CS:S have a Center HUD message, so i think it not a font
>>>>         
>>> definition
>>>       
>>>> problem.
>>>>
>>>> In cs 1.6 HUD message can provide many informations,effects to client
>>>>         
>>> and
>>>       
>>>> it
>>>> very powerful. Although, CS:S include HintText, it can't send large
>>>> information, change the colour, display message in any loction on the
>>>> screen.
>>>>
>>>> Finally, can Valve reconsider to add HUD messages in CS:S & DOD:S in
>>>> client
>>>> side?
>>>>
>>>> Please email to me what Valve consider about this.
>>>>
>>>> -raydan
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>>>>
>>>>         
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>>>       
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>>     
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