We have sourcemod on both our servers and no issues.

1nsane wrote:
> I unloaded BM and one of the servers crashed anyways... Maybe it didn't
> unload fully... so I removed the file itself.
>
> If it wasn't BM then it might Sourcemod... or maybe something else :(
>
> On Wed, Jun 11, 2008 at 9:13 PM, Tony Paloma <[EMAIL PROTECTED]>
> wrote:
>
>   
>> I noticed this as well, but don't use BeetlesMod. Could be coincidence,
>> or.....?
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane
>> Sent: Wednesday, June 11, 2008 5:58 PM
>> To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2 Update Released
>>
>> You might be able to join them but they won't show up.
>>
>> "Incidentally, BeetlesMod is causing server crashes on map changes....
>> Removed for now."
>>
>> Noticed that myself, already unloaded BM from my servers.
>>
>> On Wed, Jun 11, 2008 at 8:45 PM, JDoc0512 <[EMAIL PROTECTED]> wrote:
>>
>>     
>>> are you sure it's a required update?
>>> I could still join my servers without updating them
>>> I've updated client side
>>>
>>> --- On Wed, 6/11/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>>>
>>> From: Jason Ruymen <[EMAIL PROTECTED]>
>>> Subject: [hlds] Team Fortress 2 Update Released
>>> To: "Half-Life dedicated Win32 server mailing list" <
>>> hlds@list.valvesoftware.com>, [EMAIL PROTECTED],
>>> [EMAIL PROTECTED]
>>> Date: Wednesday, June 11, 2008, 6:28 PM
>>>
>>> The required update for Team Fortress 2 is now available.  Please run
>>> hldsupdatetool to receive it.  The specific changes include:
>>>
>>> - Allow Mods to set which ConVars control the sv_tags settings
>>>  -Support custom Russian TF2 fonts
>>>
>>> Jason
>>>
>>>
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>>>       
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>>     
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>   


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